Super Replay returns, and we’re trying out Banjo-Kazooie: Nuts & Bolts! Join us right this moment on Twitch at 2:00 p.m. Central as we kick of the journey, which can proceed every week till we roll credit. We’ll even have each episode obtainable the following day on our Game Informer Shows YouTube Channel (or you possibly can watch the movies within the above playlist).
Banjo-Kazooie: Nuts & Bolts was launched for the Xbox 360 on November 11, 2008. The third (and, thus far, closing) entry in Rare’s beloved platforming sequence facilities on automobile creation, the place gamers gather and slap collectively lots of of components to assemble their very own wacky contraptions to discover. The bevy of doable combos and emphasis on participant selection and creativity was largely unprecedented on the time, paving the way in which for future video games such because the upcoming The Legend of Zelda: Tears of the Kingdom. However, this route would divide followers as a consequence of how a lot it strays from the normal Banjo components. So the place will I land on it? Let’s discover out.
Join me, Marcus Stewart, alongside Kyle Hilliard as we discover one of many Xbox 360’s largest hidden gems to see whether or not it holds up or falls aside like a poorly constructed doohickey.
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