With two unbelievable Spider-Man video games below Insomniac’s belt, Marvel’s Spider-Man 2 feels just like the end result of the 2018 sport and 2020’s Miles Morales in all the most effective methods. At a latest preview occasion, I spent roughly 90 minutes swinging and gliding throughout its new and improved New York City, taking down scores of unhealthy guys and even difficult the Lizard. When my session concluded, I walked away considering one factor: The first two video games swung in order that this third act might soar.
This preview incorporates spoilers for Spider-Man (2018) and Spider-Man: Miles Morales.

Spider-Man 2 picks up 9 months after the occasions of Miles Morales. Peter remains to be dealing with Aunt May’s dying and has since moved into her dwelling, which gamers will go to usually between missions. Mary Jane stays a relentless supply of companionship and encouragement, however Peter has one other good friend within the returning Harry Osborn. It’s good to see him after he was solely current through audio logs Spider-Man, although he’s in much less-than-nice form because of the terminal sickness gamers found within the first sport. Surprisingly, Harry can be conscious of Peter’s superheroic moonlighting and needs to assist not solely Spider-Man however the world as a complete. To this finish, he and Peter have been researching world-saving options at a suppose tank related to Oscorp, named after his late mom, Emily.
Meanwhile, Miles Morales is on the cusp of graduating highschool together with his mates Ganke and Haley. Like all teenagers throughout this pivotal time, he’s torn on what the following chapter of his life seems to be like, evidenced by his battle to finish a faculty essay on the subject. The reality he’s nonetheless searching for his neighborhood as a costumed hero solely complicates issues, as does his obsession with finding Martin Li, aka Mr. Negative, the person behind his father’s dying. Still, Miles has the unwavering assist of his mom, Rio, who acts as a rock as he continues to heal from the deaths of his father and his good friend-turned-enemy, Phin.
My demo takes place a couple of hours into the sport. Peter is already sporting the black symbiote swimsuit and has his robotic Iron Spider arms. Kraven has launched his harmful marketing campaign to hunt each Peter and the Lizard, the monster previously often called Peter’s good friend, Dr. Curt Connors. I witnessed a number of prolonged cutscenes giving me some glimpses into the story, and whereas I received’t go into specifics, I’ll say the dialogue and performances stay high-notch. As a PS5-solely title, the presentation additionally sports activities a noticeable bump; Spider-Man 2 is a good-trying sport.
New York City is a bigger, extra dense playground because of the additions of Brooklyn and Queens. Like the earlier video games, it is full of actions, some particular to Peter and Miles. Players can immediately change between both hero any time they need outdoors of story missions, and the change is seamless, with the digital camera panning over to no matter part of the town the opposite Spider is at the moment patrolling. The function is paying homage to altering characters in Grand Theft Auto V, full with watching a Spider-Man wrap up a random exercise earlier than taking management, resembling Peter doing situps on the facet of a constructing. Missions embrace returning actions like random avenue crimes, of which I solely did a couple of, so I can’t communicate to how diversified they’re this time. Photo ops make a welcomed comeback during which gamers nonetheless seize native landmarks and sometimes humorous social conditions to the delight and confusion of their recipient, the Daily Bugle’s Robbie Robertson.
Other diversions I engaged in embrace accumulating stray spider-bots themed after totally different Spidey costumes (such because the Iron Spider and Spider Armor MK III), discovering caches of unhealthy man tech used for crafting unlockable upgrades, and clearing out numerous hunter dens to search out information on the vulnerabilities of a bigger enemy stronghold.

A New Wrinkle To Combat
Combat stays an acrobatic dance of chaining assaults, blasting webs, flinging objects at targets, and dodging offense, however the Spiders have a brand new defensive trick up their sleeves: parrying. Hitting L1 simply earlier than an assault lands blocks and stuns enemies, offering home windows to retaliate. It’s particularly useful in opposition to bigger tank enemies and to defend in opposition to new parry-targeted assaults, during which enemies glow yellow upon initiating the assault earlier than turning purple simply earlier than it makes contact. These assaults deal heavy harm, and the colour-coded warning system gives a visible trace of when to organize a parry.
It took some time for me to get used to parrying. The earlier video games have educated me to dodge any and every part quite than wait to get hit. But as soon as I settled in, it turned a welcomed perk, particularly when enemies attempt to catch you between dodges. Parrying additionally provides a brand new layer of technique to the chaotic battles that pressured me to watch particular person foes extra thoughtfully and resolve whether or not a parry or dodge can be extra advantageous within the state of affairs.
“Getting the parry in there was a big win for us,” senior programming director Doug Sheahan tells me. “That gave us a real opportunity for those one-on-one fights, to really make those fights more intimate and get into a position where Peter can really engage one-on-one in a way where you’re not just spamming dodge all the time and everything like that.”
I solely had entry to 2 new net devices, however they’re as useful as they’re entertaining. One is a round system that fires a number of net traces in all instructions that ensnare a number of targets earlier than yanking all of them towards its heart, inflicting them to slam into one another. This software is nice for gathering a bunch of goons in a single neat pile so that you can pummel, and watching captured victims crash by objects earlier than hitting one another is a chaotic deal with. The different gadget is a drone-like missile launcher of kinds that fires a number of, presumably non-deadly projectiles. I discovered the most effective use for this was in opposition to distant threats, resembling snipers, or coping with highly effective foes from a distance.
In addition to the gadget wheel, a second skill wheel homes Peter’s symbiote powers/Iron Spider assaults. This wheel additionally has Miles’ venom assaults, and these skills are tied to L1 plus a corresponding face button. Thus, gamers wield much more skills, and I liked combining net devices with my different skills. The symbiote skills really feel appropriately highly effective and brutal, whether or not I used to be unleashing a number of tendrils to slam a number of targets or turning right into a dwelling spiked ball that plows by anybody in my approach.
Throughout the journey, you’ll earn extra expertise outfitted in one of many wheel’s 4 slots. Because of this, Peter can have a mixture of the symbiote and Iron Spider expertise or all of each. Speaking of the Iron Spider, these mechanical legs might be unleashed with strikes resembling an aggressive barrage of swipes or a strong rising kick that knocks foes airborne earlier than Pete finishes with an earth-shaking floor punch. Perhaps my favourite lets Peter hearth bolts of electrical energy from all 4 legs that zap a number of targets. Not to be outdone, Miles’ bioelectric venom powers really feel simply as sport-altering, resembling an electrified leap that carries a number of targets airborne so that you can juggle or a lightning blast that zaps a number of close by baddies. These powers operate on a cooldown, so that you’ll need to be considerate about when to drag them out of your hat.
Landing profitable assaults additionally builds in direction of a meter that prompts a powered-up state, triggered by urgent each analog sticks. In Peter’s case, this state is known as Symbiote Surge, and it amplifies his harm output and skills till the meter drains, encouraging gamers to unleash hell till it does.

A Big Green Problem
I finally performed the large Lizard chase sequence we first noticed throughout May’s PlayStation Showcase. Surprise! It’s much more thrilling to work together with. Though it’s primarily a collection of fast-time occasions whereas swinging, gliding, and water snowboarding to chase targets, it’s a wildly entertaining spectacle. The huge deal with was seeing the opposite facet of this phase as soon as Peter continued the chase on his personal: a giant showdown with the Lizard.
This encounter unfolded within the sewers and felt like a primary examination of my fight expertise. Taking on this reptilian behemoth required me to dodge his lighting-fast slashes or deflect his highly effective tail swipe with a properly-timed parry. However, he has a strong chew you may’t parry, that means you should dodge, lest you develop into his chew toy.
Lizard is a formidable opponent, however I discovered that there are a number of choices for tackling him that I found by experimenting with my instruments and environment. The enviornment has a few flooring grates you may yank open to unleash a burst of steam that may stun Connors, offered he’s shut sufficient to them. Firing webs muzzles his snout and blinds him, interrupting a few of his offense and offering a small window to assault. When he started crawling on the partitions, I discovered the missile drone useful for getting him down.
This combat feels way more intimate and strategic than the boss fights of the earlier entries. I hesitate to say Souls-like, however the parry actually engenders a vaguely related technique of finding out the boss’ actions and discovering openings to deflect, stun, and assault.
“Our boss fights in this game are such a level up that I feel like they do such a good job of getting that one-on-one feel, and they really stand out as the tentpole that we want them to be, and the players expect them to be,” says Sheahan. “Having these big fights and clashes with villains, they’re just fantastic moments through the game and really leave you feeling just exhilarated and like you’ve had a fantastic experience.”
Once I lastly toppled him, the confrontation continued in a special trend: a raucous chase by the town itself. If the primary combat was a fight take a look at, this subsequent sequence felt like a traversal examination. Swinging/gliding by the town because the Lizard flees whereas dodging the gunfire of Kraven’s choppers and drones creates one other thrilling chase. The phase culminates in a cool vertical climb up the facet of a skyscraper, with Peter tethered to a climbing Lizard through an internet line as he tries to keep away from falling particles. I received’t spoil how this encounter ends, however it has me excited to see how the opposite boss battles unfold.
In phrases of different villains, Insomniac is of course protecting tight-lipped on who gamers will commerce blows with, however I did spot one clue: facet mission beacons within the type of a cloudy inexperienced eye that just about actually factors to Mysterio.

Stealth And Other Sequences
When you’re not in open fight, selecting off enemies quietly in stealth is extra rewarding, because of the power to create your individual walkable tightropes. By merely aiming at a floor and firing an internet, you may make your individual perches, excellent for positing your self over targets who could also be in in any other case inaccessible places.
I put this to good use throughout a Miles-focused sequence in a hunter-laden warehouse. By thoughtfully laying down a community of net-traces, I might pursue targets as a substitute of ready for them to wander right into a sure spot to net up safely like within the earlier video games. This mechanic additionally acquired me considering extra creatively about utilizing a room’s format to my benefit, particularly since having too many net traces causes previous ones to deteriorate, dropping any webbed enemies hanging from them to the bottom. Though they’re nonetheless incapacitated, any goons that see their wrapped-up buddies fall in entrance of them could tip the room off to your presence.
During my demo, I engaged in a couple of inventive puzzle-like sequences. Harkening again to the laboratory minigames within the first sport, one science mission tasked me with eliminating dangerous nodes from an interconnected strand of DNA. Eradicating some nodes induced related, very important cells to perish, too, so the aim is to determine easy methods to eliminate the undesirable nodes with out destroying all the construction.
In one tense Peter-focused phase at Oscorp, I crawled by the bowels of a particle accelerator to restore it from the within. I dodged hazardous electrical currents by both crawling or rolling away from them. Walls of static might solely be bypassed through the use of the black swimsuit’s tendrils to latch onto mills, inflicting two meters to seem. Each is tied to a shoulder set off, and holding them down strikes its respective indicator downward, with the aim of positioning them inside a highlighted field. This places the DualSense’s set off sensitivity to good use, as every meter requires a special placement; the left could require holding the button all the best way down, however the correct could solely want its indicator within the center. Achieving and holding each positions concurrently is a difficult but neat little problem.
For Miles, I managed his spider-bot to infiltrate a Harlem museum captured by henchmen. This sequence shifted to first-particular person as I crawled by vents to energy up a collection of circuit breakers whereas sneaking previous enemies. Sometimes, I distracted them by firing webs at musical devices and different objects. While small, these segments provided good breaks from the usual motion whereas mixing up aims in small, inventive methods.

To Glide Like A Spider Can
Web-swinging and common traversal have at all times been my favourite aspect up to now video games, and Spider-Man 2’s wingsuit-type net wings raises this enjoyable issue exponentially. Hitting the triangle button seamlessly deploys your wings between swings, letting you gracefully glide till you hearth one other net. Depending on the state of affairs, making a rhythm of swinging and gliding might help you retain up with chase targets extra successfully or enable you attain tough spots extra gracefully than swinging alone might accomplish.
I used to be most shocked at how lengthy the Spider-Men can keep airborne. I usually soared over many metropolis blocks, even with out the assistance of particular wind tunnels propelling my momentum. Web wing steering makes use of commonplace, inverted flight controls, and the mechanic simply feels nice; it didn’t take lengthy earlier than I used to be banking sharp turns round buildings with ease or nosediving below tunnels to achieve momentum to shoot upwards. Gliding is particularly useful for traversing metropolis blocks with both decrease buildings or none in any respect, like Queens or Central Park, which retains ahead momentum going with out interruption. Since gliding is so helpful, Insomniac went to nice lengths to make sure it remained balanced to the place the participant didn’t lean on it an excessive amount of.
“The ultimate goal of [gliding] is that it’s an integrated part of swinging,” says Sheahan. “…trading height for speed is what swinging does. And you use gravity that generates speed, and then you can use that to make your swings faster. And so we took that same approach with the wingsuit to make sure that if you want to go really fast, you have to dive. You have to lose height. So you can glide really far, but it’s not necessarily faster to do so. And so we’re making sure that we were balancing all of those mechanics against each other for players to balance how they want to get around, what feels good to them, what’s efficient, but what goes fast.”
I solely performed one mission designed round this mechanic: a chase during which Miles pursued one in all Kraven’s drones and needed to glide inside its slipstream lengthy sufficient to gather its information. It was an fulfilling examination of my early gliding expertise, and I’m trying ahead to extra missions centered on the function.
Thanks to the net wings, the collection’ fulfilling stream of motion is at its zenith in Spider-Man 2. Between net-swinging, gliding, and the power to quickly ski atop our bodies of water, preserving momentum is less complicated than ever, as is recovering from a mistake. There’s at all times a strategy to alter trajectory or rebound from a blunder, whether or not or not it’s net-zipping to a close-by perch to launch from or foot-snowboarding throughout a river as a substitute of falling into it.
My greatest takeaway is that gliding doesn’t overshadow net swinging. Rather, it enhances it to the purpose that I questioned how I ever explored New York with out it. Given how a lot enjoyable getting round in these video games has already been, that’s excessive reward. It’s at all times been onerous to think about how anybody might high the superb net swinging, however Insomniac has pulled it off.

Build-A-Spider
Since you’re free to modify between heroes at virtually any time, development is shared between Peter and Miles. This approach, neither will probably be left behind should you favor to stay with one Spider-Man outdoors of obligatory story sequences. Both earn expertise collectively to unlock their very own talent timber in addition to a shared tree of extra common upgrades. On high of that, quite a few swimsuit upgrades enhance stats resembling protection, well being, and assault energy.
You’ll additionally unlock new devices relying on whether or not you fulfill situations by finishing sure facet missions and accumulating tech. Thankfully, a menu toggle shows every improve’s necessities, so that you’ll know precisely what it’s essential to do to acquire a desired merchandise. The improve menu is extra dense and concerned in comparison with the opposite video games, particularly with two characters to enhance. But this added customization gives loads of alternative to craft the kind of hero you want.
I’d be remiss to not point out the costumes, which have been one of the crucial entertaining components of the collection. Insomniac has expanded on this function, too; now, along with unlocking a swimsuit, you unlock its type, which presents 4 colour variations of that swimsuit. For instance, I unlocked Miles’ tenth-anniversary swimsuit from his 2021-2022 comedian run, which got here within the conventional electrical purple/black but additionally in commonplace purple in addition to purple. The commonplace fits for each Spiders embrace totally different colour variations, too. The different new outfits I noticed have been a Spider-Man 3 symbiote swimsuit for Peter and the “Boricua” swimsuit for Miles that sports activities a Puerto Rican flag design.
A nice signal of any gameplay demo is feeling reluctant to relinquish the controller as soon as it ends, and this sense actually arose as soon as my time with Marvel’s Spider-Man 2 got here to an in depth. From what I’ve performed, Insomniac has added sensible, significant layers on high of the already distinctive template, positioning it as the last word entry within the collection. If the complete package deal can stay as much as this slice, Insomniac has a heck of a sequel on its palms, and I can’t wait to rescue New York yet another time as my two favourite arachnid-powered do-gooders.
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