Witchfire has been one of the crucial promising-looking shooters since its reveal in 2017. The darkish fantasy romp was slated to launch in early entry later this yr, however a shift in design has compelled developer The Astronauts to push that launch into subsequent yr.
The Astronauts has determined to transform Witchfire’s arena-style fight into an open-world format. Creative director Adrian Chmielarz writes in a weblog put up that the change makes Witchfire a “better” sport.
“The feature is now 95% implemented. It makes the game better. It is kind of hard for me to imagine the player did not have that freedom before. Sure, you can still be trapped by the witch in this or that spot, and some doors will be closed until you find a key, and it might be too dangerous to enter areas closer to the boss before you are ready– but the world is wide open for you to explore in almost any order, and you can both push forward and retreat as you please.”
Chmielarz additionally teases extra Witchfire information to emerge within the subsequent week or so. It received’t be gameplay footage however reasonably content material selling the sport’s artwork and world in some vogue.
Witchfire blends gunplay with the supernatural as gamers wield weapons and magic to fend off otherworldly threats. The sport is ready in an alternate actuality the place you’re tasked with looking down a witch on the behest of the church. The Astronauts beforehand developed The Vanishing of Ethan Carter, and the studio is made up of ex-People Can Fly staff.
Witchfire remains to be slated to launch on PC through The Epic Game Store in early 2023. You can watch the latest trailer from this yr’s Summer Game Fest right here.
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