Super Replay returns, and we’re trying out Banjo-Kazooie: Nuts & Bolts! Join us at the moment Friday on Twitch at 2 p.m. Central as we kick of the journey, which is able to proceed every week till we roll credit. We’ll even have each episode accessible the following day on our Game Informer Shows YouTube Channel.
Banjo-Kazooie: Nuts & Bolts was launched for the Xbox 360 on November 11, 2008. The third (and, thus far, last) entry in Rare’s beloved platforming collection facilities on car creation, the place gamers accumulate and slap collectively a whole bunch of elements to assemble their very own wacky contraptions to discover. The bevy of potential mixtures and emphasis on participant selection and creativity was largely unprecedented on the time, paving the best way for future video games such because the upcoming The Legend of Zelda: Tears of the Kingdom. However, this course would divide followers on account of how a lot it strays from the standard Banjo components. So the place will I land on it? Let’s discover out.
Join me, Marcus Stewart, alongside Kyle Hilliard as we discover one of many Xbox 360’s greatest hidden gems to see whether or not it holds up or falls aside like a poorly constructed doohickey.
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