Prior to launch — and particularly earlier than a few shows gave us a greater thought of what to anticipate in Zelda: Tears of the Kingdom — there have been doubts as to precisely how completely different it will be from its rapid predecessor.
Reusing Breath of the Wild’s open-world Hyrule did not sound like a really ‘Nintendo’ transfer, and whereas that kingdom offered a big canvas to discover, many people spent years discovering its each secret. What may a brand new sport primarily based on this template provide us past just a few new instruments and a handful of sky islands to hop between? Why outline and confine this new sport by what got here earlier than?
Well, Nintendo answered our questions emphatically and delivered a imaginative and prescient of a well-recognized Hyrule which riffs on the previous however brings a lot new that it feels completely contemporary and massively expanded. TOTK’s Hyrule actually does really feel unfathomably huge, stretching above and under the land we explored for over six years prior.
We’re nonetheless deep in the midst of Tears of the Kingdom, however our ideas are beginning to flip to the longer term. Could Nintendo feasibly mine one other sport out of this model of Hyrule? Would we even need that? And what would possibly it appear to be?
Let’s see what Team NL thinks. Have your say within the ballot on the backside and be at liberty to go away a remark, too…
Ollie Reynolds
When it was confirmed that Tears of the Kingdom would characteristic the identical world as Breath of the Wild, I have to admit to feeling a tad dissatisfied. When it involves Zelda video games, I need one thing fully new, and but right here was a direct sequel that mainly simply reused the identical setting. Pooey!
Oh, how improper I used to be. The adjustments made in Tears of the Kingdom are frankly astounding, and it makes the concept of a 3rd sport set in the identical Hyrule infinitely extra palatable. We’ve now seen what the sport can do with elevated verticality; particularly, the Sky Islands and the Depths, so I’d like to see this explored even additional. How about some underwater segments within the lakes and seas? Why not go even additional into the sky? Can you think about a Zelda sport with Super Mario Galaxy-inspired physics and gameplay?
Failing that, I’d prefer to see one other realm throughout the Zelda universe given the open-world remedy, since TotK’s model of Hyrule is probably going the perfect we’re ever going to get. How about Termina, or an expanded Koholint Island? Just think about seeing Mt. Tamaranch within the distance with the Wind Fish’s egg resting on prime – so cool!
Jim Norman
Did I need a second Zelda sport with the identical Hyrule? No, I didn’t. Do I now need a third sport with the identical Hyrule? You wager your Bokoblin Guts I do.
There are a variety of completely different ways in which I might like to see Nintendo implement a brand new issue into the previous world. Sure, you might make it larger, deeper or denser, however the Zelda fan in me would actually like to see a 3rd sport go the route that we now have seen in so many earlier than and provides me some realm hopping.
Think of the Dark World from A Link to the Past or Lorule from A Link Between Worlds. These video games take a ‘Hyrule with a twist’ and stick it on prime of the map that we develop to know so properly. Who’s to say that ‘Breath of the Wild 3’ (working title) could not do the identical? Perhaps there would make certain rifts on this enormous Hyrule, which, stepping via, reveals a world similar to the unique, solely completely different. How cool!
Yes, I’m mainly saying that I want to see these poor builders construct a completely new world within the picture of the one we have already got and someway seamlessly implement it into the present setting. Is that actually an excessive amount of to ask??
Alana Hagues
I believe there are tons of ways in which a Tears of the Kingdom sequel can construct upon Hyrule, however I can not lie and say I do not need one thing a little bit completely different for no matter follows. We know this open-world gameplay goes to be the usual for the collection going ahead, so it is time to discover Zelda’s historical past and broaden upon a few of our favorite Zelda worlds.
So the proper reply is Termina from Majora’s Mask, proper? With the abundance of sidequests in Tears of the Kingdom, it is time to return to one of many weirdest Zelda video games and the perfect hub city within the collection and let all of these uncommon tales, characters, and occasions happen in an even bigger world.
I’m not saying remake Majora’s Mask in any respect, however there’s a lot potential in Termina that certainly Nintendo may give you a very disturbing open-world journey? We’ve seen what’s succesful with one of many maps in TOTK, so why not simply ramp up the dread for the entire sport? Plus, there’s Tingle. We want extra Tingle in our lives.
Alternatively, why not embrace what Four Swords and Four Swords Adventure did however enhance upon it? Yep, I’m speaking multiplayer. Perhaps not co-op, however I might completely love to play a Breath of the Wild-style sport with my associates and muck round doing nothing of any significant worth. I can not think about that is simple to do in any respect, however I can dream, proper?
Gavin Lane
I’m undoubtedly leaning in direction of a Termina-style twist on the template, as Alana talked about above. I’m a sucker for doppelgangers and twin characters, and the way they’ll deepen our impressions of individuals we thought we knew. While my recollections of BOTW are dominated by exploration and moments of discovery, returning to the identical place in TOTK has additionally highlighted how a lot I loved the folks and interactions in that world.
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