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All Queen’s Blood Cards In Final Fantasy 7 Rebirth – List And Locations

All Queen’s Blood Cards In Final Fantasy 7 Rebirth – List And Locations

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Queen’s Blood is a brand new card sport added in Final Fantasy 7 Rebirth, and it supplies a number of the finest aspect content material the RPG has to supply. There are Queen’s Blood gamers in almost each main settlement, so we’re right here that will help you construct a deck that may beat all of them. Here’s the place to seek out all Queen’s Blood playing cards in Final Fantasy 7 Rebirth.

Queen’s Blood Card List

There are 145 Queen’s Blood playing cards in whole, and we have separated them by region–instead of itemizing them numerically–to make your search simpler to handle. The areas under are proven within the order they seem all through your journey, so attempt to acquire all of the playing cards you may earlier than leaving a serious location on the map.

Legendary playing cards are the perfect Queen’s Blood playing cards obtainable, and infrequently require you to finish particular matches or aspect quests. We have not accomplished sufficient rank-ups and aspect challenges to unlock all of them simply but, however we’ll proceed to fill within the tables under as our in-sport card listing grows.

The Queen's Blood card game board
The Queen’s Blood card sport board

Grasslands Cards

Number Name Stats Effect How to Get
#12 Cactuar

Cost: 1, Power: 1

Raise the ability of allied playing cards on affected tiles by 3 whereas this card is in play. Defeat Nene in Kalm
#13 Crystalline Crab Cost: 1, Power: 1 Raise the ability of allied playing cards on affected tiles by 2 whereas this card is in play. Defeat Ned in Kalm
#17 Screamer Cost: 3, Power: 1 None Defeat Zahira in Kalm
#107 Chocobo & Moogle Cost: 1, Power: 1 Raise energy by 1 for one another enhanced allied card. Complete the A Rare Card Lost aspect quest in Kalm

Thorin’s Card Shop

Thorin’s Card Shop is a small shack within the Grasslands, positioned simply east of Kalm. Thorin will not have many playing cards to promote at first, however as you progress by way of the primary story and attain new areas of the map, he’ll provide extra legendary playing cards. Thorin sells playing cards that characterize the summons for every area, so remember to journey again to his store each every so often to seek out new playing cards on the market.

Number Name Stats Effect How to Get
#98 Titan Cost: 2, Power: 5 When performed, elevate place ranks by 2. Purchase for 500 gil
#99 Kujata Cost: 3, Power: 6 When first enhanced, decrease the ability of enemy playing cards on affected tiles by 5. Reach Gongaga, then buy for 500 gil
#101 Phoenix Cost: 3, Power: 4 When destroyed, elevate the ability of allied playing cards on affected tiles by 5. Reach Junon, then buy for 500 gil
#103 Alexander Cost: 3, Power: 4 Raise energy by 3 for one another enfeebled allied card. Reach Corel, then buy for 500 gil
#105 Bahamut Arisen Cost: 3, Power: 4 When performed, spawn Elementals–cards that improve when destroyed–in your empty positions. Reach Cosmo Canyon, then buy for 500 gil
#108 Fat Chocobo Cost: 3, Power: 5 None Purchase for 500 gil

Junon Region Cards

Number Name Stats Effect How to Get
#21 Ogre Cost: 2, Power: 5 None Defeat the Moore twins in Under Junon
#24 Zemzelett Cost: 2, Power: 1 Raise the ability of allied playing cards by 3 whereas this card is in play. Defeat Zogan in Under Junon
#27 Mindflayer Cost: 2, Power: 1 Lower the ability of allied and enemy playing cards on affected tiles by 1 whereas this card is in play. Defeat Michaela in Crow’s Nest
#30 Flametrooper Cost: 1, Power: 3 When destroyed, decrease the ability of allied and enemy playing cards on affected tiles by 3. Defeat Neil in Crow’s Nest
#95 Ifrit Cost: 3, Power: 5 Raise energy by 2 for one another enhanced allied card. Win the event on the Shinra-8 ship
#96 Shiva Cost: 2, Power: 3 When performed, spawn Diamond Dust of energy 2, 4, or 6 in empty positions. Defeat Isabelle in Under Junon
#113 Midgardsormr Cost: 3, Power: 6 When allied and enemy playing cards are destroyed, elevate this card’s energy by 1. Defeat Cameron in Crow’s Nest after reaching Blood Squire rank
#115 Terror of the Deep Cost: 3, Power: 2 Lower the ability of allied and enemy playing cards on affected tiles by 1 whereas this card is in play. Win the event on the Shinra-8 ship

Corel Region Cards

Number Name Stats Effect How to Get
#23 Fleetwing Cost: 1, Power: 3 None Complete the Card Carnival Three-Card Stud problem in Costa del Sol
#31 Spearhawk Cost: 1, Power: 1 Raise the ability of allied playing cards on affected tiles by 2 whereas this card is in play. Complete the Card Carnival Spears and Needles problem in Costa del Sol
#32 Sea Devil Cost: 3, Power: 1 When allied playing cards are performed from hand, elevate this card’s energy by 1. Complete the Card Carnival Sea Devil by Night problem in Costa del Sol
#35 Tonberry King Cost: 2, Power: 1 When allied playing cards are destroyed, elevate this card’s energy by 2. Complete the Card Carnival Kingly Clash problem in Costa del Sol
#38 Bagnadrana Cost: 3, Power: 2 When enemy playing cards are performed from hand, elevate this card’s energy by 1. Defeat Navalan in North Corel after reaching Blood Knight rank
#39 Cockatrice Cost: 2, Power: 3 When performed, destroy allied and enemy playing cards on affected tiles. Defeat Rolf in North Corel
#41 Bomb Cost: 2, Power: 2 When destroyed, decrease the ability of allied and enemy playing cards on affected tiles by 4. Defeat Biff in North Corel
#109 Posh Chocobo Cost: 1, Power: 2 When you win the lane, obtain a rating bonus of three. Complete the Card Carnival Go for Choco-Broke problem in Costa del Sol
#110 Moogle Trio Cost: 2, Power: 1 When performed, add each Moogle Mage and Moogle Bard to your hand. Complete the Card Carnival Mischief-Making Moogles problem in Costa del Sol

Gold Saucer and Dustbowl

Many of the playing cards listed under are on the market contained in the Gold Saucer, however they value Gold Saucer Points (GP). You have to earn GP by getting excessive scores within the Gold Saucer mini-video games discovered all through the amusement park.

Number Name Stats Effect How to Get
#42 Thug Cost: 2, Power: 4 None Defeat Thug within the Dustbowl
#43 Death Claw Cost: 1, Power: 2 When enemy playing cards are destroyed, elevate this card’s energy by 1. Defeat Mary within the Dustbowl
#47 Joker Cost: 2, Power: 2 When allied and enemy playing cards are destroyed, elevate this card’s energy by 1. Defeat Pietro within the Dustbowl
#?? TBD Cost: ?, Power: ? TBD Defeat Wize 3.0 Ver. 2.0 after reaching Blood Captain rank
#112 Materia Guardian Cost: 3, Power: 5 When first enfeebled, decrease the ability of enemy playing cards on affected tiles by 6. Complete the Infrit’s 32-Bit Flames problem in Wonderment Square
#114 Mythril Golem Cost: 3, Power: 8 None Complete the Luxury Real Estate problem in Wonderment Square
#116 Gastropod Cost: 3, Power: 5 When first enhanced, decrease the ability of allied and enemy playing cards on affected tiles by 4. Complete the Succulent Succor problem in Wonderment Square
#117 Custom Valkyrie Cost: 3, Power: 4 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 4. Complete the Behind Enemy Lines problem in Wonderment Square
#118 Gigatrice Cost: 3, Power: 4 When performed, destroy allied and enemy playing cards on affected tiles. Complete the Chadley the Callous problem in Wonderment Square
#135 Chocobo Jockey Cost: 2, Power: 2 When you win the lane, obtain a rating bonus of 10. Buy the cardboard for 150GP from the Chocobo Square GP Trader
#136 Speed Ranger Cost: 1, Power: 2 Raise energy by 1 for every enhanced enemy card. Buy the cardboard for 150GP from the Speed Square GP Trader
#137 Haunted Hotel Cost: 1, Power: 1 Raise the ability of allied playing cards on affected tiles by 2 whereas this card is in play. Buy the cardboard for 150GP from the Haunted Hotel GP Trader
#138 Skywheel Cost: 3, Power: 2 None Buy the cardboard for 150GP from the Skywheel Square GP Trader
#139 Loveless Cost: 1, Power: 1 When performed, elevate the ability of allied and enemy playing cards on affected tiles by 1. Buy the cardboard for 150GP from the Event Square GP Trader
#140 Saucer Squad Cost: 2, Power: 3 None Buy the cardboard for 150GP from the Wonderment Square GP Trader
#141 Dio Cost: 3, Power: 4 Raise energy by 1 for one another enhanced allied and enemy card. Buy the cardboard for 150GP from the Battle Square GP Trader
#143 Sephiroth Cost: 3, Power: 4 When performed, destroy enemy playing cards on affected tiles. Complete the Boot Camp problem in Wonderment Square

Gongaga Region Cards

Number Name Stats Effect How to Get
#55 Great Malboro Cost: 3, Power: 3 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 6. Defeat Zhijun in Gongaga Village
#59 Griffon Cost: 0, Power: 1 Replace an ally and lift the ability of allied playing cards on affected tiles by the changed ally’s energy. Defeat Oscar in Gongaga Village

Cosmo Canyon Region Cards

Number Name Stats Effect How to Get
#51 Insectoid Chimera Cost: 0, Power: 2 Destroy an allied card and substitute it. Defeat Robin in Cosmo Canyon
#61 Reapertail Cost: 1, Power: 3 When first enfeebled, decrease the ability of enemy playing cards on affected tiles by 2. Defeat Bernard in Cosmo Canyon
#66 Two Face Cost: 2, Power: 3

Enhanced: elevate energy of allied and enemy playing cards on affected tiles by 4.

Enfeebled: decrease their energy by 4.

Defeat Ka’dina in Cosmo Canyon

Queen’s Blood Booster Packs

Booster packs are small teams of playing cards that may be bought from any card vendor you discover on this planet. Much like with Thorin’s Card Shop, card distributors will provide increasingly booster packs as you progress by way of the primary story. Once you unlock a booster pack, each card vendor will promote it, even in case you return to earlier areas within the sport.

Suppressive Strikers Pack

Number Name Stats Effect
#2 Riot Trooper Cost: 2, Power: 3 None
#6 Toxirat Cost: 2, Power: 2 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 3.
#16 Devil Rider Cost: 2, Power: 4 None
#18 Flan Cost: 1, Power: 2 None

Ruffians Pack

Number Name Stats Effect
#3 Grenadier Cost: 2, Power: 1 When performed, decrease the ability of enemy playing cards on affected tiles by 4.
#10 Mandragora Cost: 1, Power: 1 When performed, add Mandragora Minion to your hand.
#14 Quetzalcoatl Cost: 2, Power: 3 None
#15 Zu Cost: 2, Power: 2 None

Weird & Wicked Pack

Number Name Stats Effect
#19 Crawler Cost: 1, Power: 2 None
#20 Archdragon Cost: 1, Power: 3 When performed, decrease the ability of enemy playing cards on affected tiles by 3.
#26 Capparwire Cost: 1, Power: 3 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 1.

Shut Up ‘n’ Drive Pack

Number Name Stats Effect
#22 Deathwheel Cost: 1, Power: 1 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 3.
#25 Ignilisk Cost: 1, Power: 1 Raise the ability of allied playing cards on affected tiles by 2 whereas this card is in play.
#28 Scrutineye Cost: 1, Power: 1 Raise the ability of allied and enemy playing cards on affected tiles by 1 whereas this card is in play.
#29 Hell Rider II Cost: 3, Power: 5 When performed, decrease the ability of enemy playing cards on affected tiles by 3.

High Seas Horror Pack

Number Name Stats Effect
#33 Shoalopod Cost: 2, Power: 1 Raise the ability of allied playing cards on affected tiles by 4 whereas this card is in play.
#34 Crown Lance Cost: 2, Power: 2 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 2.

Uncanny Terrors Pack

Number Name Stats Effect
#36 Sandhog Pie Cost: 1, Power: 1 When destroyed, elevate the ability of allied playing cards on affected tiles by 3.
#37 Bloatfloat Cost: 1, Power: 1 When destroyed, decrease the ability of allied and enemy playing cards on affected tiles by 4.
#40 Heatseeker Cost: 1, Power: 1 When destroyed, add Heatseeker Minion to your hand.

Heavy Hitters Pack

Number Name Stats Effect
#44 Landworm Cost: 3, Power: 5 When enemy playing cards are destroyed, elevate this card’s energy by 2.
#45 Sandspitter Cost: 2, Power: 3 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 1.
#46 Chimera Cost: 2, Power: 4 Raise energy by 2 for every enfeebled enemy card.
#54 Grandhorn Cost: 0, Power: 3 Destroy an allied card and substitute it.

Jungle Arcanum Pack

Number Name Stats Effect
#48 Amphidex Cost: 1, Power: 2 The first time this card is enhanced, elevate the ability of allied playing cards on affected tiles by 3.
#49 Frightflower Cost: 1, Power: 1 When destroyed, elevate the ability of allied and enemy playing cards on affected tiles by 2.
#50 Gagighandi Cost: 2, Power: 4 When first enhanced, decrease the ability of enemy playing cards on affected tiles by 2.
#52 Gigantoad Cost: 0, Power: 3 Destroy an allied card and substitute it.

Chimerical Creatures Pack

Number Name Stats Effect
#57 Amalgam Cost: 1, Power: 1 When destroyed, add Ressurected Amalgam to your hand.
#58 Skeeskee Cost: 1, Power: 1 When allied playing cards are destroyed, elevate this card’s energy by 1.
#60 Basilisk Cost: 3, Power: 2 When performed, destroy enemy playing cards on affected tiles.
#65 Stone Golem Cost: 1, Power: 4 When first enhanced, decrease the ability of enemy playing cards on affected tiles by 4.

Stranger than Fiction Pack

Number Name Stats Effect
#62 Jabberwock Cost: 2, Power: 6 When performed, decrease the ability of allied and enemy playing cards on affected tiles by 1.
#63 Desert Sahagin Cost: 1, Power: 3 When first enhanced, elevate the ability of allied playing cards on affected tiles by 4.
#64 Cavestalker Cost: 2, Power: 4 When first enfeebled, decrease the ability of enemy playing cards on affected tiles by 2.
#67 Gi Specter Cost: 0, Power: 2 Replace an ally and decrease the ability of allied and enemy playing cards on affected tiles by the changed ally’s energy.

As we talked about above, this listing is a piece in progress. We’ll proceed so as to add extra playing cards as we discover them in-sport to totally full our Final Fantasy 7 Rebirth Queen’s Blood card listing.

Final Fantasy 7 Rebirth expands the journey to areas outdoors of Midgar, and we have all the ideas and methods you want in our FF7 Rebirth guides hub.



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