In this episode of The Game Informer Show, Alex returns from Tokyo to share all the pieces he is realized about Armored Core VI Fires of Rubicon, what it was like co-writing his first cowl story with Senior Associate Editor Blake Hester, and the way Armored Core differs from current FromSoftware releases. After, the crew dives into Game Informer’s Final Fantasy XVI overview, throughout which Wesley says the sport incorporates his favourite second within the long-running sequence. Finally, Marcus and Charles speak about Dordogne, an awesome water-colored narrative journey, and Stray Gods, a neat roleplaying musical recreation.
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The Game Informer Show is a weekly gaming podcast overlaying the newest online game information, trade subjects, unique reveals, and evaluations. Join host Alex Van Aken each Thursday for a chat about your favourite video games – previous and current – with Game Informer workers, builders, and particular friends from across the trade. Listen on Apple Podcasts, Spotify, or your favourite podcast app.
Jump to the timestamps to get to a specific level of dialogue:
00:00:00 – Intro
00:10:14 – Cover Story: ARMORED CORE VI FIRES OF RUBICON
00:44:36 – Final Fantasy XVI Review
01:13:03 – Stray Gods Demo
01:20:45 – Dordogne Review
01:27:21 – Housekeeping
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