Super Replay returns, and we’re testing Banjo-Kazooie: Nuts & Bolts! Join us at present Friday on Twitch at 1 p.m. Central as we kick of the journey, which can proceed every week till we roll credit.
Banjo-Kazooie: Nuts & Bolts was launched for the Xbox 360 on November 11, 2008. The third (and, to date, ultimate) entry in Rare’s beloved platforming sequence facilities on car creation, the place gamers acquire and slap collectively a whole lot of elements to assemble their very own wacky contraptions to discover. The bevy of potential mixtures and emphasis on participant alternative and creativity was largely unprecedented on the time, paving the best way for future video games such because the upcoming The Legend of Zelda: Tears of the Kingdom. However, this route would divide followers attributable to how a lot it strays from the normal Banjo components. So the place will I land on it? Let’s discover out.
Join me, Marcus Stewart, alongside Kyle Hilliard as we discover one of many Xbox 360’s largest hidden gems to see whether or not it holds up or falls aside like a poorly constructed doohickey.
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