For so long as PC video games have been round, folks have been modding them. And whereas gamers love with the ability to modify their video games, including new options or fixes, current feedback reveal that Capcom isn’t completely on board with such digital shenanigans, with the writer suggesting that each one PC recreation mods are successfully cheats.
Modding Resident Evil video games has turn into a reasonably fashionable pattern, with the discharge of every new recreation within the horror collection bringing a wave of enjoyable new alterations from gamers. Folks generally add out-of-place characters—like Thomas the Tank Engine or CJ from Grand Theft Auto: San Andreas—into the spooky video games, typically with hilarious (or disturbing) outcomes. We’ve additionally seen gamers take away Leon’s shirt from the Resident Evil 4 remake utilizing mods. Yet, Capcom has some points with all this modding, suggesting mods can damage a recreation’s status and enhance improvement prices. The firm additionally says that, from a technical standpoint, all mods are cheats.
As noticed by GamesRadar, throughout an October 25 Capcom R&D presentation about its recreation engine, dishonest, and piracy, the corporate claims that mods are “no different” than cheats, and that they’ll damage recreation improvement.
“For the purposes of anti-cheat and anti-piracy, all mods are defined as cheats,” Capcom defined. The solely exception to this are mods that are “officially” supported by the developer and, as Capcom sees it, all user-created mods are “internally” no totally different than dishonest.
Capcom goes on to say that some mods with offensive content material could be “detrimental” to a recreation or franchise’s status. The writer additionally defined that mods can create new bugs and result in extra gamers needing assist, stretching sources, and resulting in elevated recreation improvement prices and even delays. (I can’t assist however really feel my eyes beginning to roll…)
Kotaku has contacted Capcom about its stance on PC mods.
Still, Capcom does have a little bit of some extent that, on a technical stage, mods and cheats are fairly comparable, and making an attempt to create multiplayer video games that block dishonest however permit modding looks as if a difficult, ever-moving tightrope to stroll. And Capcom isn’t outright saying that mods are unhealthy or that the corporate is in opposition to them. In the presentation, Capcom admits that “the majority of mods can have a positive impact on the game.”
However, it’s nonetheless somewhat worrying that it appears to group mods and cheats into one technical bucket, particularly contemplating what number of single-player video games Capcom publishes. Can you cheat in a single-player recreation? I imply, sure, you may give your self infinite ammo or well being, however it doesn’t damage anyone else. So hopefully these sorts of cheats and mods in video games like Resident Evil gained’t turn into one thing Capcom tries to dam sooner or later.
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