Destiny 2 goes to get a complete lot higher. Bungie introduced a slew of adjustments coming to the loot shooter over the subsequent few expansions and seasons. The studio plans to make content material tougher beginning with the launch of Lightfall later this month, whereas the present energy grind looks like it might get ditched solely by the point the subsequent enlargement, The Final Shape, arrives someday in 2024.
Game director Joe Blackburn laid this and extra out in a sprawling 5,000 phrase weblog publish. It previewed each upcoming adjustments meant to simplify lots of Destiny 2’s tedious and unwieldy methods in addition to an aspirational philosophy for the sci-fi MMO transferring ahead. Bungie has lofty objectives of reigniting gamers’ imaginations and making Destiny extra social, and desires to fight a few of the latest participant emotions of burnout by making the sport extra streamlined and fewer predictable. And additionally tougher.
Starting with Lightfall, potential cooldowns will take longer and enemies will hit tougher. “While we don’t want the entire game to feel like it’s turned up to 11, we think these changes will help the enemy forces patrolling Neomuna feel dangerous and worth your attention,” Blackburn wrote. In addition, it appears like Destiny 2 will transfer away from the facility grind that’s been at its heart because the authentic sport launched again in 2014.
The cycle of creating your total energy slowly tick up by getting countless copies of loot you have already got will nonetheless be in place in the beginning of Lightfall, however the energy cap received’t be elevated within the following Season of the Deep. And by 2024, it could possibly be gone altogether. “We think that there are some major issues with power in Destiny 2 and how it prevents players from seeing some of our best content, so we’d like to make a big change to the system in The Final Shape,” Blackburn wrote. Relief is in sight, however nonetheless a good distance off.
What to count on from Destiny 2 Lightfall and past
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In the nearer time period, gamers have a bunch of smaller adjustments to look ahead to. Here’s a few of what’s coming in Season of Defiance when it goes stay alongside Lightfall on February 28:
- No extra Umbrals and Umbral Energies to focus seasonal engrams
- Seasonal chests will unlock with a single key farmed from the seasonal exercise
- Fewer however higher seasonal vendor upgrades
- Deepsight weapons solely drop for patterns you don’t have but
- More difficult Vanguard Ops playlist
- New Crucible modes Countdown, Countdown Rush, and Checkmate Control
- Lake of Shadows and Arms Dealer strikes upgraded
- Battlegrounds missions added to Nightfall rotation
Coming in Season 21 (Season of the Deep) and later:
- A new Looking for Group (LFG) device
- Exotic armor added again into fundamental exercise loot swimming pools
- Exotic mission rotator to deliver again Presage and different favorites
- Random weapon rolls will be enhanced similar to crafted weapons
All of those enhancements and additions open the yr of Lightfall as much as being significantly better than The Witch Queen, no less than in the case of decreasing bloat and reskinned seasonal progressions. At the identical time, there are main questions round the place massive methods like crafting and modes like Gambit, will match into the way forward for Destiny. Still, loads of what Bungie laid out goes to the center of addressing latest participant criticisms concerning the sport feeling too straightforward and repetitive this previous yr.
“We want any player to read the name of something and immediately understand what it does; in short, to spend more time playing and less time trying to understand what they are supposed to do,” Blackburn wrote. Anyone who’s ever performed Destiny 2, or tried to get a good friend too, is aware of precisely what he’s speaking about. As the final eight years have proven, nonetheless, that’s simpler mentioned than finished.
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