Ioriel just lately launched How to Hunt a Blood Mage so that you can use in your Dungeons & Dragons video games. This is an unofficial complement that gives two new subclasses in your gamers to utilie: Way of the Templar Monks and School of Blood Magic Wizards. The former is a little bit of an anti-magic subclass with the Deflect Magic characteristic that allows you to use your Deflect Missiles characteristic on ranged spell assaults. Meanwhile, the latter is a subclass of Wizards that will get extra highly effective when their well being is low. Both look like very enjoyable ideas to check out in a short journey.
An order of devoted monks chasing after the chaotic wizards that take a shortcut, utilizing foul, blood magic. Whose aspect would you select?
You should buy How to Hunt a Blood Mage (affiliate hyperlink) from DMs Guild now for $3.99. Of the 2 choices, which has you extra intrigued?
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