While talking to Final Fantasy XVI producer Naoki Yoshida in Square Enix’s Tokyo, Japan, workplaces final 12 months for Game Informer’s cowl story on the sport, he advised me there was at present no plans for DLC. However, just a few months after the sport’s June launch throughout The Game Awards 2023, Square Enix revealed FFXVI can be getting two DLCs.
The first – Echoes of the Fallen – was a combat-centric DLC launched that very same evening. The second – The Rising Tide – is a extra expansive, story-focused DLC in regards to the Leviathan Eikon curiously lacking from the primary recreation. While we nonetheless do not know when to count on The Rising Tide apart from this spring, I spoke to Yoshida and DLC director Takeo Kujiraoka about what gamers can count on and extra, and you may examine that in my preview right here.
I additionally requested the duo if the group, referred to as Creative Business Unit III inside Square Enix, is excited by extra DLC for FFXVI. After all, the explanation Echoes of the Fallen and The Rising Tide exist is as a result of “[after] seeing that positive reception, the positive comments from fans, towards the world of Final Fantasy XVI, towards Valisthea, we felt that this may be a good opportunity” to revisit the sport, Yoshida tells me.
While Yoshida will not say by no means, leaving the door simply ever-so-slightly open, gamers in all probability should not count on extra DLC for FFXVI.
Ifrit versus Leviathan
“That’s a difficult question,” Yoshida tells me by a translator after I ask about extra DLC. “My sincere reply is, ‘I do not know in the intervening time,’ however on the similar time, the chance is not totally zero. I do not need to bar out any actual prospects at the moment. The cause being is that we did spend plenty of effort […] and time creating this recreation […] and we put plenty of leading edge expertise into this recreation.
“And because of that, we were able to gain a lot of experience, a lot of learnings, that we can possibly apply to our next project or title. So my honest feeling is that the team does want to take on a new challenge and move on to a different project – maybe it’s a completely new game, perhaps in a completely new form of entertainment. I feel like ultimately, that might be the best route for not just the players, but for us as well, too. But again, to reiterate, the possibility of more DLC content for Final Fantasy XVI is not zero.”
And there you may have it. As a giant fan of Final Fantasy XVI – you possibly can learn my Game Informer evaluate of it right here – I’d love one more reason to revisit this world. I’d take extra DLC, a sequel, or perhaps a film tie-in a la Final Fantasy VII: Advent Children, to be sincere. But my takeaway from this interview is the group is able to transfer on, and I can even respect that.
For loads extra in regards to the recreation, head to Game Informer’s Final Fantasy XVI protection hub for unique behind-the-scenes options, video interviews, and extra.
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