Kojima Productions founder and Metal Gear creator Hideo Kojima made a shock look at Apple’s WWDC keynote on Monday, confirming that Death Stranding: Director’s Cut is headed to Mac computer systems later this yr. Kojima, a self-professed “die-hard Apple fan” since shopping for his first Mac in 1994, says that bringing Death Stranding to MacOS is “just the beginning” for Kojima Productions’ work on Apple platforms.
“It has been a dream of mine to see my team’s best work come to life on the Mac,” Kojima stated. “Now we’re getting into a brand new period for gaming on the Mac. I hope recreation creators in all places will reap the benefits of this energy to develop thrilling and revolutionary new experiences.
“This is just the beginning, and we are actively working to bring our future titles to Apple platforms.”
The solely different confirmed undertaking in Kojima Productions’ pipeline is Death Stranding 2, which is thus far confirmed for PlayStation 5. The unique Death Stranding was launched for PlayStation 4, PS5, and Windows PC.
Kojima’s announcement got here shortly after Apple launched two new options for MacOS: Game Mode, which ensures that video games get the very best precedence on CPU and GPU throughout play, and the Game Porting Toolkit for Metal, which Apple says makes it simpler for builders to get a recreation working on Mac.
While Apple has professed help for gaming on Mac over time, many builders haven’t launched their PC video games for Apple {hardware}. In current years, nonetheless, Apple has coaxed firms like Capcom to convey marquee releases like Resident Evil Village to Mac. Just final week, Hello Games introduced a brand new port of No Man’s Sky for Mac, with beloved cat journey Stray additionally confirmed for a Mac launch.
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