Every month, Second Dinner pushes out a correct patch for Marvel Snap. These often include up to date card textual content for a handful of playing cards, which are supposed to assist steadiness the meta and shift issues in a special course to maintain the sport from feeling stale. Here’s the whole lot it’s good to know in regards to the Jan. 9, 2024 patch in Marvel Snap.
For starters, Loki will not buff Collector, Quake and Kingpin are getting vital reworks that will truly make them playable, whereas Ms. Marvel has been knocked down a peg. Still no modifications to Professor X because the final OTA replace, and extra prominently, no modifications to Blob, who has shortly turn into the largest menace of the Marvel Snap meta.
In line with the brand new Kingpin change, the Fisk Tower location has additionally been up to date in order that when a card strikes to that location, it’s stricken with -4 Power as a substitute of getting destroyed. We’ve included the complete patch breakdown under:
BALANCE UPDATES
CARD UPDATES
- Loki
- [Old] 4/5 – On Reveal: Replace your hand with playing cards out of your opponent’s beginning deck. Give them -1 price.
- [New] 4/5 – On Reveal: Transform your hand into playing cards out of your opponent’s beginning deck and provides them -1 Cost.
Developer Notes: Loki has been a power since launch, fueling a brand new archetype that dominated the metagame for a strong stretch. Loki shrugged off our OTA nerf to 4/5–it was a small hit, however most likely about half as efficient as we’d hoped. We wanted one other patch to implement a second change, so we took the time to play with some pretty totally different modifications and monitor the metagame. As December started, we even noticed Loki falter–Darkhawk, Bounce, and Destroy had been all successful the matchup convincingly. Blob-Thanos shook issues up a bit, and Loki was in a position to squeak again into the combo on prime.
Once we noticed all that, we determined to melt our method quite than pursue a bigger rework. This adjustment will take away The Collector’s position as a large supply of Power for Loki decks. The winningest card total within the Loki decks has not often truly been Loki–it was often The Collector. That’s truly pretty shocking as a result of drawing The Collector earlier is a lot better than later when in comparison with Loki, that means extra “loser” Collectors are within the information. This change will probably be good for The Collector long-term, as a result of future patches will have the ability to steadiness The Collector round its power in different decks with out the burden of Loki’s wonderful function.
Functionality Change: Transformed Cards Didn’t Start in Your Deck
Previously, when a card out of your beginning deck remodeled, it nonetheless counted as beginning in your deck. Transformation was a change to that card, quite than a brand new card. However, playtesting the change to Loki above highlighted to us how complicated that was–our playtesters strongly felt a remodeled card didn’t seem to be the unique object, and we agreed. Moving ahead, reworking a card will dissociate it from its previous life and be thought of a brand new card. However, reworking a card continues to be not a zone change, which is why Loki’s replace will stop The Collector from receiving a buff. Currently, this alteration solely impacts Quinjet.
- Ms. Marvel
- [Old] 4/5 – Ongoing: Adjacent places the place your playing cards have distinctive Costs have +5 Power.
- [New] 4/4 – Ongoing: Your adjoining places with 2+ playing cards and no repeated Costs have +5 Power.
Developer Notes: This is a small change in scope, however we count on it to have a significant affect. We launched Ms. Marvel with out requiring two playing cards in adjoining places partly as a result of we discovered it tough to obviously talk the impact when it had a number of situations. However, one thing we discovered from gamers was that for a lot of of them, the default assumption was that two playing cards can be obligatory anyway! Because we additionally weren’t psyched about how nicely Ms. Marvel synergized with Professor X, this alteration captures higher gameplay whereas shaving off a little bit of the power. Even although we adjusted the phrases, the cardboard is in any other case the identical as earlier than–you simply want two playing cards at an adjoining location as a substitute of 1.
- Annihilus
- [Old] 5/7 – On Reveal: Your playing cards with 0 or much less Power change sides. Destroy these that may’t.
- [New] 5/6 – On Reveal: Your playing cards with Power under 0 change sides. Destroy these that may’t.
Developer Notes: Even although inner playtests efficiently “found” a lot of the Annihilus decks we’ve seen on prime of the metagame, their efficiency was shocking. In explicit, the power of simply enjoying Annihilus with Sentry and/or Hood in decks with no different synergies has been superb. During design, we widened Annihilus’s situation to incorporate 0 partly as a result of we had been frightened it wouldn’t be robust sufficient restricted to such a decent set of targets, however clearly that’s sufficiently robust. Given that’s the case, we’re restoring our most well-liked design that requires playing cards to have damaging Power, and taking a bit of base Power away from Annihilus. That may appear heavy, however Annihilus has been one of the crucial vital outliers in our card efficiency information for weeks now, at each degree of play. Even extra shocking, Annihilus was performing higher in our best samples than wherever else–often power flattens up there.
- Dracula
- [Old] 4/0 – At the top of the sport, discard a card out of your hand. This has its Power.
- [New] 4/1 – At the top of the sport, discard a card out of your hand to achieve its Power.
Developer Notes: We’re nonetheless monitoring the Discard decks’ efficiency within the wake of shedding America Chavez, and one of many playing cards most broken by that change was Dracula. In addition to this minor buff, transforming Dracula this fashion makes his textual content extra clear and supplies us with extra steadiness knobs to buff or nerf him as obligatory sooner or later. We like having extra dials to show.
- Angel
- [Old] 1/2 – When considered one of your playing cards is destroyed, this flies out of your deck to interchange it.
- [New] 1/2 – When considered one of your playing cards is destroyed, this flies out of your hand or deck to interchange it.
Developer Notes: Hey, we did it! This change has been within the queue for some time, however we’ve delayed it to make sure we might implement and check the VFX. Angel’s a card we give to gamers early, so we wished to make certain we weren’t breaking an enthralling piece of that new participant expertise.
- Quake
- [Old] 2/3 – On Reveal: If that is on the center location, swap the positions of every location.
- [New] 2/3 – On Reveal: Swap the positions of the opposite two places.
Developer Notes: This is similar to Angel, though our answer may need been much less apparent. We count on Quake would possibly turn into an fascinating various to Scarlet Witch and a potent tech card in opposition to methods counting on Storm or Legion.
- Kingpin
- [Old] 3/4 – When a card strikes right here on flip 6, destroy it.
- [New] 2/3 – When an enemy card strikes right here, afflict it with -2 Power.
Developer Notes: One of the few remaining “loose ends” in our change to the transfer mechanic over the last patch was that Kingpin and Fisk Tower remained in a position to destroy playing cards due to Juggernaut. It’s at all times been a supply of confusion for some gamers, whatever the end result, and Kingpin’s been weak sufficient {that a} rework was value pursuing. This change makes the interplay with Juggernaut match present expectations, as a result of we constantly don’t let unrevealed playing cards have their Power modified by different results. We additionally made the impact asymmetrical and tried out an aggressive set of numbers to see if we might persuade gamers to think about pairing Kingpin with Polaris or Spider-Man, along with being a tech card in opposition to playing cards like Phoenix and Silk. Another upside of this alteration is it provides good methods to regulate Kingpin through OTA and discover the proper spot.
- America Chavez (textual content solely)
- [Old] 2/3 – On Reveal: The prime card of your deck will get +2 Power.
- [New] 2/3 – On Reveal: Give the highest card of your deck +2 Power.
Developer Notes: This is a non-functional textual content replace, simply to make America higher match our default selections for playing cards.
- Bugfix: “After you play a card here…” and comparable results
We have a handful of non-intuitive interactions round “After you play” triggers for classy coding causes. The most outstanding has been Angela, who would obtain her Power when a card that was performed to her location however revealed at a special one, due to one thing like Juggernaut. This doesn’t match instinct round different makes use of of the phrase “play,” which usually care about the place a card finishes resolving, akin to Death’s Domain. But, if she labored “the right way” in that case, it will imply working “the wrong way” with stuff like Spider-Man (she wouldn’t get the buff from Spiderman after he strikes away). So both manner, one thing would act unintuitively.
To clear up that, we applied a brand new performance on this patch that permits us to trace the place a card started to disclose quite than simply the place it completed revealing. That means results like the 2 above work extra intuitively now–Juggernaut will cease unrevealed playing cards from buffing Angela and she’ll now have the ability to get buffed by Spider-Man, although he strikes away earlier than resolving. This can be going to repair just a few of the bugs we’ve had with Luke’s Bar, as playing cards that obtained bounced generally turned untrackable for different triggers.
In the overwhelming majority of instances, this alteration received’t have an effect on your gameplay expertise in any respect. It actually did solely matter for just a few nook instances. However, we’re offering the record of playing cards and places which have barely totally different conduct now under.
Cards
- Angela
- Titania
- Silk
- Elsa Bloodstone
- Negasonic Teenage Warhead
- Werewolf By Night
- Echo
- Lockjaw
Locations
- Altar of Death
- Aunt May’s
- Bar Sinister
- Cloning Vats
- Danger Room
- Death’s Domain
- Hotel Inferno
- Lechuguilla
- Luke’s Bar
- Machineworld
- Noor Dimension
- Orchis Forge
- Quantum Realm
- Quantum Tunnel
- Shuri’s Lab
- Sinister London
- Tarnax
- Vibranium Mines
- Vormir
LOCATION UPDATES
- Fisk Tower
- [Old] When a card strikes right here, destroy it.
- [New] When a card strikes right here, afflict it with -4 Power.
Developer Notes: All of the notes for Kingpin above mainly apply right here. We nonetheless need a location that performs spoiler to motion, however with out the complicated parts created by sometimes destroying unrevealed playing cards.
Bug Fixes
Card Logic Fixes in 23.x
- Resolved a problem with Jean Grey that was inappropriately inflicting her to return staged playing cards to her opponent’s hand
- Cleaned up inconsistencies with how some playing cards’ “After You Player Here” triggers would perform after being moved whereas unrevealed
- Shadow King ought to not stop Mysterio’s energy from being set to his precise worth upon reveal
VFX & SFX Fixes in 23.x
- VFX ought to now play to point album development
- The “Make a Deck” VFX ought to now correctly play when used whereas claiming a card as an Album reward
- Resolved a problem the place the “Make a Deck” VFX might loop indefinitely beneath uncommon circumstances
- Negasonic Teenage Warhead’s VFX ought to not be seen whereas the cardboard is unrevealed
- Fixed a problem that prevented some Ongoing playing cards from glowing whereas Spectrum was hovering
Other Fixes in 23.x
- Web Shop Purchase Receipt: gamers will now get an Inbox message receipt when making a purchase order within the MARVEL SNAP Web Shop.
- In the information part, there’s now a purple notification pip subsequent to unread articles.
- Made a repair to hopefully enhance Shop loading instances
- Reward belongings ought to not be seen behind the banner photos for Albums
- The arrow for previewing a highlight cache’s related avatar is not obscured if the cardboard has related token playing cards (ex: Thanos)
- The string for “Starter Deck” ought to now be correctly localized in most languages
- Fixed a number of localizations points associated to Album strings in Japanese
- Resolved a problem that prompted the Token Shop to not replace correctly upon incomes sufficient Tokens to make a purchase order
- Fixed a problem that prevented the Token Shop from updating appropriately after spending Tokens
- Fixed an alignment concern with the Album UI itself
- Cleaned up Tarnax IV’s background picture
- Fixed a problem within the FTUE that might end in a softlock for gamers who tried to delete their decks
- Fixed just a few minor UI points with the FTUE
- Addressed a problem with Album toast notifications not showing when the variant is claimed from a Collector’s Reserver
- Fixed a problem that had the header of the Collection display displaying inappropriately after utilizing the Smart Deck Builder
- Cleaned up a small visible artifact that might happen when swapping between the Cards and Albums tabs of the Collection
- Fixed a problem that might trigger Album development to not visually replace once in a while
- Corrected a localization concern that will sometimes end in Thai or Japanese strings not absolutely displaying inside a given textual content field
- Players ought to now have the ability to shut the cardboard element view of a Spotlight Cache card by clicking off of the cardboard
- Emotes ought to now be carried over correctly when copying decks
- Made an adjustment to how new Albums are sorted on the Album display
- The Collection Level UI ought to not clip into the Spotlight Cache chest
- Fixed a problem that will end result within the Season Pass progress bar various in width relying on which carousel banner the participant was on
- Fixed a problem that was stopping Spotlight Cache carousel belongings from displaying initially
- Adjusted Card Back sizing through the beauty preview in order that it not covers up its title and different UI belongings
- Made some modifications to raised align varied UI sizing and placement throughout totally different units
- Fixed a problem the place trying to Refill Missions with gold would show the mistaken error message
PC Fixed Issues in 23.x
- [PC] Album rewards ought to not flicker when initially considered
Bug Fixes in 22.29
- Resolved a problem with Blob that was sometimes inflicting the sport to crash
- Cleaned up some VFX points with Blob that had been inflicting input-related points to happen
- Fixed a problem that was stopping Sebastian Shaw’s energy from updating appropriately when used with Forge
- Addressed a problem that was stopping some gamers from logging into the sport with older accounts
- Some customers on lower-end units ought to not obtain an Aw Snap error when matchmaking in opposition to opponents
- Fixed a problem that prevented Featured Mystery Variants from showing within the Shop
- Adjusted the icon of Featured Mystery Variants to be correctly centered
- Made a number of localization modifications to resolve translation errors
PC Bug Fixes in 22.29
- [PC] Removed a phantom purple notification pip that will show on the Season Pass
Marvel Snap’s Planet Hulk season is presently underway, that includes Skaar because the headlining season move card, and it’s now obtainable on PC and cell units.
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