Years in the past, Disney reshaped its strategy to gaming. Recognizing the potential to attach its international viewers to the world’s most financially profitable leisure trade, it employed former PlayStation portfolio boss John Drake to steer its video games licensing division after years of unique Star Wars contracts with EA, film tie-ins, and cellular releases.
Since then, we’ve obtained video games like Star Wars Jedi: Survivor from Respawn Entertainment, Marvel’s Midnight Suns from Firaxis Games, and extra. And with extra video games on the horizon, like Ubisoft’s Star Wars: Outlaws and Avatar: Frontiers of Pandora, the way forward for video games based mostly on Disney properties seems vivid. But these video games, like most utilizing Disney mental properties, are produced by way of licensing preparations. Disney Illusion Island stands separate from all these with one key distinction: it’s the primary to be revealed by Walt Disney Games, that means it may very well be the primary dud or hit with Disney’s hand straight on it.

© 2023 Disney
After enjoying Illusion Island for roughly 4 hours throughout an unique fingers-on preview, together with half-hour of three-participant co-op, I can confidently say that I feel Disney has a success on its fingers. Unless one thing drastically modifications after the sport’s opening three hours, Disney, platformer, and Metroidvania followers are in for a deal with, and their kids are, too.
Illusion Island is gorgeous, with an artwork model that sits confidently and uniquely between Mickey’s Toontown aesthetic and the latest wonderful Mickey Mouse shorts which have been working for a decade. As a consequence, cutscenes in Illusion Island really feel identical to Mickey Mouse cartoons. In gameplay, Mickey, Minnie Mouse, Donald Duck, and Goofy really feel alive. While every character strikes on the identical velocity and performs the identical strikes, variations in animation make every really feel distinctly their very own. For instance, Goofy lumbers as he platforms whereas Mickey strikes like traditional animation come to life. These characters being voiced by the official actors provides to the sensation of authenticity.
“I obviously love the new stuff, but it’s Mickey’s entire history,” Dlala Studios CEO and Illusion Island director AJ Grand-Scrutton tells me, explaining how Disney’s total again catalog of Mickey content material impressed the sport’s visible model. “I’m an enormous fan of the ’30s and ’40s stuff the place Mickey was fairly cheeky […] and fairly naughty, doing stuff he may not essentially do now.
“We got to hand-animate four of the most famous characters in history and it was a ton of fun. There are lots of silly animations in there, but really all that mattered to us was joy.”

© 2023 Disney
Dlala additionally created a brand new world for the broader Mickey canon in Illusion Island referred to as Monoth, full with many authentic characters. Grand-Scrutton shudders after I ask about including to Disney’s iconic canon. He says no phrase terrifies him greater than “canon,” however that the group tried making a “wonderful story for Mickey Mouse and friends to go on,” and if it’s one referenced elsewhere by Disney, he’ll “probably cry for two weeks straight from happiness.”
Grand-Scrutton, lead designer Grant Allen, and the remainder of the group I spoke to exude pleasure when speaking about its sport. Of course, Dlala’s been engaged on it since finishing improvement on Xbox’s Battletoads revival in 2020, and it’s the group’s business product, however I sense real love for Disney in each reply I get. And the group is aware of its stuff, learning not simply Mickey Mouse shorts and flicks, however all the ethos surrounding the character, from historical past to the theme parks and extra.
Memorabilia Bundles litter Illusion Island’s Metroidvania-esque map, which opens up as I purchase new talents like an prolonged increase bounce, wall leaping, and floor pound, which unlock items of Mickey Mouse historical past redone in Dlala’s model. I discover Pete’s Underpants from 1990’s The Prince and the Pauper and extra from 1937’s Lonesome Ghosts (Grand-Scrutton’s favourite Mickey Mouse brief).

© 2023 Disney
Beyond making its mark on Disney historical past with new renditions of traditional characters and props, Dlala’s additionally memorialized varied members of the 37-particular person studio with Tokun playing cards. These collectibles present lore about authentic characters and creations and details about the group. One Dlala artist named Rachel is represented by Keh, who resides in Monoth’s Gizmopolis and attracts everybody who enters. Grand-Scrutton gleefully explains the story behind every in-sport character’s artwork and “lore” based mostly on a distinct Dlala group member I encounter.
As I journey from Pavonia’s Terrarium Town, which appears like a extra pure space of Monoth in comparison with the mechanical underbelly of Gizmopolis, I discovered Illusion Island’s platforming enjoyable. If that is any indication, Illusion Island is extra concerning the pleasure in exploration than the problem. There are hundreds of Glimt forex items to select up whereas platforming by way of Monoth, and the extra you accumulate, the extra lore you unlock. There are dozens, if not a whole bunch, of collectibles like Memorabilia Bundles and Tokuns to search out, too.
Illusion Island doesn’t look like a nail-biting expertise. But I gained’t say I didn’t die, or quite, get “stamped.” Because Mickey and associates can’t die, based on Disney guidelines, they get stamped and are as an alternative was mail that respawns inside varied mailbox checkpoints.

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This isn’t shocking, contemplating a vital a part of the target market is kids. But there are constructed-in options to make the sport kind of difficult. When you choose a personality, you select what number of hearts they’ve. You can choose one, two, or three, however it’s also possible to set limitless hearts. In multiplayer, characters can hug one another to realize a coronary heart, bounce off one another leapfrog-model for simpler hole clears, and drop ropes to gamers beneath, letting them skip platforming components altogether, one thing followers of 1992’s World of Illusion may discover acquainted.
Dlala has included a number of high quality-of-life options in Illusion Island’s “Mickeyvania” model map. A small creature that the group dubs a hidizard seems to point a hidden space has already been explored. When I encounter a pathway I can’t fairly discover but, a query mark seems on the map at that location. When I later receive the power I want, I see a brand new marker there that resembles the power I now have that’s wanted to advance.

© 2023 Disney
With no conventional fight, Allen tells me Illusion Island is about mastering motion and that Dlala tried to stay the stability between enjoyable and development of talents. After enjoying it myself, that interprets to discovering pleasure within the capabilities of Illusion Island’s mechanics. It’s not about working up a hill of numerous enemies designed to take you out on the slightest misstep. Most of the enemies I encounter don’t really feel like enemies however merely Monoth’s inhabitants that occur to maneuver and react hazardously.
That is till I attain the sport’s first boss: a thief who holds one of many three tomes Mickey and associates have been tasked with retrieving for the great of Monoth. She sits within the middle of the display with a defend. Instead of attacking her straight, I platform over falling blades and different hazards to get a little bit larger on the massive area-like stage. There are yellow buttons I bounce on to decrease her defend. Once the defend’s down, a hazard falling from above damages her, and after doing this a few instances, with escalating risks for me to platform round, the struggle is over. I like how this boss struggle gives the frenzy of fight with out straight utilizing fight, and I sit up for seeing how Dlala works round that void in different situations.
“I hate boss fights in games,” Grand-Scrutton says. “It’s simpler to call your worst boss struggle than your favourite, proper? So for our artistic imaginative and prescient […], we undergo the targets of what we’re making an attempt to realize with this characteristic [boss fight]. This is the sensation we wish the participant to really feel, and we steal quite a lot of that from the Imagineering strategy as a result of all of us simply actually wish to be like Imagineers.

© 2023 Disney
“I think what we had for [this boss fight] was that it needs to feel like an embodiment of a mini-level. It was about viewing bosses as a single screen level rather than viewing the boss as an enemy you have to defeat. And it became much more about combining abilities and movement into something like a puzzle. We didn’t miss combat. It just felt right, and it fits with the rest of the game.”
This boss and the remainder of what I play in Illusion Island come wrapped in a rating from composer David Housden, who additionally composed the rating for Dlala’s Battletoads, and I couldn’t be extra impressed with what I heard. It’s instantly memorable and whistle-worthy and is correct at residence in Disney’s catalog of wonderful music. It jogs my memory most of strolling by way of Disney World’s Magic Kingdom, which begins with magical whimsy on Main Street earlier than diving into different genres as you cross into the parks’ totally different lands. Considering Illusion Island’s Monoth is break up into varied lands and biomes, it’s straightforward to see how Disney’s remoted strategy to theme park lands evokes each Dlala’s design and Housden’s rating.
This group clearly has the Disney chops; it is aware of the corporate’s intensive and memorable historical past and fuses that with fluid and enjoyable platforming, a vibrant and expansive world, and a brand new however lovingly crafted tackle among the hottest mascots on this planet. So far, it’s engaged on each stage for me, however most of these video games are all concerning the escalation in exploration, and I gained’t have the ability to decide that till Illusion Island hits Switch in July. That mentioned, think about me pleased to attend within the queue that’s the time between now and launch. I solely hope the total trip ready for me on the opposite facet is definitely worth the wait.
This article initially appeared in Issue 357 of Game Informer.
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