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New Armored Core VI Patch Buffs Various Weapons, Fixes Bugs, And Adjusts Balteus’ Attacks

New Armored Core VI Patch Buffs Various Weapons, Fixes Bugs, And Adjusts Balteus’ Attacks

2 years ago
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Armored Core VI Fires of Rubicon has been out for a few weeks now, and a few gamers have already seen the ending and the endings after that one, too. We loved the sport, giving it an 8.25 out of 10 – you possibly can learn our evaluation right here. If you haven’t jumped into From Software’s newest motion title but, although, you is likely to be in luck as a result of a brand new patch that is now stay buffs numerous weapons and adjusts some boss assaults. 

From Software launched Patch 1.02 right now, and whereas the general replace is small, it buffs practically 10 weapons and fixes a smattering of bugs. The studio says, “[This] new patch has been distributed to improve gameplay stability and make balance adjustments” and that it’s “focused on balance adjustments that will allow players more build diversity in the early and mid-game when assembling their AC, as well as bug fixes.” 

The patch is stay on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC through Steam. From Software says PvP-oriented steadiness changes might be launched someday sooner or later.

As for right now’s patch, listed here are the weapon adjustments: 

  • MA-J-200 RANSETSU-RF: Increased assault energy/charge of fireside, decreased reload time.
  • LR-036 CURTIS: Increased assault energy, decreased reload time.
  • RF-024 TURNER: Increased assault energy/projectile pace, decreased reload time.
  • RF-025 SCUDDER: Increased assault energy/projectile pace, decreased reload time.
  • MA-J-201 RANSETSU-AR: Increased assault energy/projectile pace, decreased reload time.
  • MG-014 LUDLOW: Increased assault energy/whole rounds/projectile pace, decreased recoil and reload time.
  • DF-MG-02 CHANG-CHEN: Increased assault energy/whole rounds/projectile pace, decreased reload time.
  • MA-E-210 ETSUJIN: Increased assault energy/whole rounds/projectile pace, decreased reload time.

Plus, From Software has “adjusted certain attacks performed” by enemy items AAP07: Balteus, IA-13: Sea Spider, and IB-01: CEL240.

Here are the bug fixes in Armored Core VI’s Patch 1.02: 

  • Fixed a bug that prevented sure weapons from dealing injury to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that prompted the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the participant.
  • Fixed a bug that prompted sure enemies to not be displayed appropriately in the course of the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that prompted sure enemies and background objects to be displayed incorrectly in the course of the mission “Attack the Old Spaceport”.
  • Fixed a bug that prompted vertical missiles and sure coral weapons to deal unintended quantities of injury.
  • Improved digicam controls when spectating on-line area battles.
  • Fixed a bug that prompted the punch animation to not be displayed appropriately on the opponent’s display screen throughout on-line area battles.
  • Other bug fixes.
  • [Xbox One / Xbox Series X|S / Steam] Fixed a bug that prompted the sport to enter offline mode and unable to avoid wasting progress after the gadget recovers from sleep mode.
  • [Steam] Fixed the textual content displayed on-screen after deciding on “Quit Game” from the System Menu on the title display screen.
  • [Steam] Fixed a bug inflicting sure bosses to be rendered incorrectly.

For extra in regards to the sport, learn Game Informer’s evaluation of Armored Core VI Fires of Rubicon. 


Have you overwhelmed Armored Core VI Fires of Rubicon? Let us know within the feedback under!





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