Publisher 2K teased again in April that it was bringing again Telltale’s Tales from the Borderlands sequence however that this time, it might be developed in-house by Gearbox Software. Then, throughout Gamescom’s Opening Night Live occasion, Gearbox formally revealed the sequel, which is much less a direct continuation of Telltale’s story and extra a non secular successor to the sequence, which is obvious in its official identify: New Tales from the Borderlands.
That new trailer gave us a take a look at the brand new protagonists – altruistic scientist Anu, her street-wise brother Octavio, and native enterprise proprietor Fran – in addition to a take a look at simply how Tales from the Borderlands this new entry is that this time round. Sure, it’s a brand new solid and an all-new story on the planet of Borderlands, but it surely’s clear it’ll play and really feel acquainted. In talking with the workforce, it’s clear that that is Tales from the Borderlands with some added Gearbox edge.
“As someone who worked on the previous Tales, I was acutely aware it was a critical darling,” Gearbox Software director of manufacturing James Lopez tells me. “The people who have played it love it. Rather than trying to follow in those footsteps, we try to acknowledge the route those steps took but then try to do something different. Use the formula, use what worked, but do it Gearbox style.”
That’s why this sport appears extra just like Borderlands 3 in visible type than the primary Tales from the Borderlands, and it’s why it options higher, up to date animation.
Lopez says Gearbox is partnering with builders from the primary sport to make sure its non secular successor stays genuine to the sequence’ roots. That authenticity and dedication to creating New Tales from the Borderlands really feel proper at residence was evident in its first gameplay demo, which debuted at Pax West in September. In it, we see the unlikely trio of Anu, Octavio, and Fran making an attempt to flee risks in an underground sewer system riddled with Tediore troops who need nothing greater than to take them down. What instantly stood out to me was how Tales from the Borderlands this gameplay was, from the precise moment-to-moment gameplay to the writing.
The jokes are lots, with some hitting more durable than others, relying in your tolerance of Gearbox’s trademark Borderlands humor. And the gameplay is sort of an identical to that of Telltale’s first and solely foray into this universe, which is to say your main mode of enter comes from deciding on dialogue selections and watching how they have an effect on characters and the world round you in addition to the general narrative.
As you’d anticipate, when it’s time for a dialogue alternative, you’ll see choices pop up on the display and a pink bar beneath them to point how a lot time you will have left to pick out one. Don’t anticipate to see a “Fran will remember that” notification pop up after you make your resolution, although, as a result of not like in Telltale’s sport, the workforce has achieved away with on-screen markers like that. Instead, you’ll must decipher how that alternative impacts these round you based mostly on what they do and say following it.
As for why the workforce opted to drop these notifications, it’s to strengthen the influence of every alternative.
“There’s an immediate impact; there’s an immediate joke linked to what choice you made,” Gearbox Studios Quebec producer Frédéric Scheubel says of the demo’s first dialogue alternative. “What choice you make…will have its own sequence that will play differently. And some of those choices will have an impact mid-term and even longer term, affecting which ending you’ll see, so pay attention, see how the characters will react. If you diss them, they’ll react to it. We feel that every choice is important, so we moved away from the hints that we had prior in Tales from the Borderlands.”
He continued, “Instead of doing it like ‘this choice is the important choice,’ all choices may be important and may have led you to these circumstances later on.” Beyond diegetic reactions and moments, there are two different methods to understand how your selections have an effect on the sport. In traditional Telltale vogue, on the finish of every episode, there shall be a recap of what you probably did. There can even be an NPC murderer bot that follows the trio round, appearing as a Greek Chorus character for the celebration.
“If you say something that is particularly harsh to someone, he’ll call you on it,” Lopez says. “He won’t criticize you. He’ll just go, ‘that was pretty harsh.’ There’s a mechanic, too, where he’ll measure the bond level of the group. When you get those moments where he calls this stuff out to you, it is an opportunity to go, ‘do I like this? Do I want to go back and make my bond higher?’”
Lopez says the dialogue selections proven within the Pax West demo are simply among the tons of within the remaining sport, and all of them will assist decide which of the 5 endings you may get when the credit roll. On the topic of dialogue, Lopez says Anu, Octavio, and Fran have clear archetypes, however gamers should not required to observe these. It’s your story, in any case, and while you veer off the archetypal path of every character, Lopez says you’ll see and listen to characters react to that.
One thrilling side of New Tales from the Borderlands proven throughout its first gameplay demo was Vaultlanders, one of many sport’s many minigames. It begins with you deciding on a Borderlands-inspired minifigure, which doubles as a collectible discovered and earned all through the story, from a really combating game-esque character choice display. The sport then thrusts you right into a comical, action-figure struggle that performs out with button clicks and quick-time occasions. In this occasion, successful the battle earned Octavio the Zane Flynt minifigure, which followers may acknowledge as one of many playable characters from Borderlands 3, a sport that takes place one 12 months earlier than the occasions of this one.
The remainder of the demo performs out as you’d anticipate – jokes, quick-time occasions, robust dialogue selections, and loads of Borderlands peril – and it’s price watching for those who’re enthusiastic about what’s in retailer in New Tales from the Borderlands forward of its Oct. 21 launch.
Does this exhibiting of gameplay have you ever excited to play New Tales from the Borderlands subsequent month? Let me know within the feedback under!
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