The Last Of Us—a zombie apocalypse recreation, you may need heard of it—was lastly launched on PC this week. That’s excellent news for anybody who hasn’t managed to play it over its previous three releases on varied PlayStation consoles, however the dangerous information is that, at launch at the very least, the sport isn’t at its greatest.
At time of posting the sport solely has a 33% constructive score on Steam, a determine and timeframe that has little to do with the standard of the sport itself, and all the things to do with the situation it has launched in. Player’s complaints are many, however they boil down to some widespread points like:
Freezes: The recreation is locking up at every kind of random locations, generally by itself, generally taking Steam (or the entire PC) with it.
CTD: The recreation is consistently crashing to the desktop for a lot of customers.
Performance: Players are complaining that the sport locations far an excessive amount of pressure on the CPU reasonably than the GPU, and that in consequence efficiency is nowhere close to as clean correctly relative to their techniques.
G/O Media might get a fee
Mouse stutter: Now this one is humorous. Apparently utilizing the keyboard + mouse ends in stutters. Using a gamepad removes this. So there’s a control-based efficiency hit? Wild (this was additionally reportedly a problem with the Uncharted ports as nicely).
Some of my favorite Steam evaluations embrace:
Wow this runs like crap
The single worst PC port I’ve ever seen. Waited 10 years for the sport, avoiding any and all walkthrough movies, evaluations, spoilers and and many others. and this disgusting excuse of a port ruined each single ounce of pleasure I had for the sport. Building shaders for nearly 2 hours now, crashes in essential menu whereas constructing shaders each 5 or so minutes.
Terrible optimization. Game takes greater than 8 gigs of VRAM on medium settings, 100% CPU utilization in menu. And the temps are actually excessive too. Probably going to refund quickly.
Pre-purchased & pre-loaded. Launched it as quickly because it was prepared. Went to the setings. Turns out this recreation is consuming up almost 10GB of VRAM at 1440p max settings (recreation defaulted the settings to most). I’m operating a RTX 3080 Ti with 12GB VRAM, thoughts you. Never might get previous the menu display screen which all the time crashes when the sport shows a notification on the backside proper nook that reads ‘BUILDING SHADERS’.
While you’d count on these items will probably be mounted (or at the very least improved) within the months to return, it’s beginning to turn into a disappointing sample that a lot of Sony’s large PlayStation ports are hitting with efficiency issues on PC. Horizon was a large number, Uncharted suffered from many of those similar issues and now this. Sure, there’s encouragement to be discovered there too—Horizon overcame its early struggles to be a rattling tremendous expertise on the PC—however these dangerous first impressions aren’t serving to anybody.
For what it’s price, Naughty Dog has responded to the problems, saying:
The Last of Us Part I PC gamers: we’ve heard your considerations, and our crew is actively investigating a number of points you’ve reported. We will proceed to replace you, however our crew is prioritizing updates and can tackle points in upcoming patches.
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