The acclaimed Sea of Stars has just lately acquired an replace, bringing the charming journey to Version 1.0.46131. There’s fairly a bit coated and glued within the patch, and for those who haven’t progressed very far within the story, it’s finest to look away now as there are some spoilers in there. So, with out additional ado, listed here are the Sea of Stars patch notes for Version 1.0.46131:
- Fixed a softlock that might happen when utilizing Hurl Smash to break locks towards a sure ultimate boss
- Fixed a glitch that might happen when swapping the get together chief whereas standing on a strain plate
- Fixed a set off that might trigger Khukharr’s dialog to begin when getting back from a quick journey
- Added a verify to stop a battle when making an attempt to begin flying on the very same body as touchdown in boat kind
- Sea of Nightmare: added a verify to stop initiating fight whereas a crystal break cutscene is taking part in
- Sunken Ruins: moved the stone activation cutscene to set off after opening the chest reasonably than after beating the boss, to repair uncommon occurrences of it not activating when accomplished earlier than Elysan’darëlle
- Adjusted raft collisions in Half-Sunken Tower space
- Adjusted collisions in Moraine’s workplace (Zenith Academy)
- Added a verify to correctly reset gravity modules in Forbidden Cavern’s room to the proper
- Fixed a uncommon softlock which may occur when triggering an encounter with a scripted cutscene intro whereas a follower isn’t accomplished bouncing from a graplou strike
- Adjusted collisions on Skybase’s pushable blocks
- Added detection to stop the participant from getting caught when utilizing the graplou to transfer up a slope
- Fleshmancer’s Lair: added a verify to tremendous stop the teleporter from getting used whereas tenting
- Adjusted collisions in X’tol’s Landing
- Adjusted collisions in a single of the Molekin homes
- Sacrosanct Spires: added a verify to stop triggering the sealed entrance’s cutscene whereas tenting
- Adjusted collisions in Antsudlo’s entrance
- Adjusted collisions in Clockwork Castle’s clock tower part to stop a difficulty when gamers may get caught
- Fixed null ref that may happen when making an attempt to browse when the extent up display solely exhibits one possibility
- Adjusted a puzzle in Derelict Factory to take away the participant’s skill to lock themselves in and stay caught
- Fixed potential softlock in Solstice Shrine #4’s puzzle
- Added a verify to disable interplay with the world map’s docks whereas transitioning to tenting to stop softlocks attributable to conflicting transitions
- Fleshmancer’s Lair: mounted softlock that might happen with the eyeballs puzzle due to physics
- Fixed a difficulty that might happen when collision with an enemy whereas zipping by means of a propulsion gate (Antsudlo, Air Skyland)
- Trek to middle: adjusted triggers to stop a uncommon incidence of dangerous zoning when leaping down
- Updated stage loading code to embrace extra null ref checks
- Fixed a softlock that might happen when an enemy would play its assault animation whereas in harm state
- Added a verify to stop duplication of Malkomud and Rockie’s sprites after they each get KO’d on the similar time
- Fixed a softlock that might happen when reentering the Golden Pelican after being teleported out
- Infinite Abyss: mounted a softlock in Dweller of Dread’s encounter that demanded a really particular setup and sequence of get together composition, KO states, and boss assaults
- Added a verify to stop softlock when an encounter is triggered whereas the participant is zoning or teleporting
- Flooded Graveyard: mounted a crash that might happen when utilizing the graplou particularly on the climb wall within the chapel from the second flooring
- Fixed a difficulty the place the paincone projectile may get pooled earlier than reaching its goal when operating the sport at very excessive fps
- Updated fight administration to stop targets which have left the encounter from checking towards harm zones (i.e. fixing a softlock when defeating Romaya with conflagrate whereas she’s on the bone pillar, who will now as an alternative be correctly immune to harm on this state of affairs)
- Fixed softlocks that might happen in sure areas relying on get together composition
- Fixed a list glitch concerning Antsudlo’s pearls
- Fixed an reported situation the place Garl can be stay deactivated when swapping get together members earlier than reconvening within the Humble Boast’s Kitchen
- Fixed a difficulty the place Antsuldo might be entered too early, inflicting an improper state on the massive door
- Added a verify to replace save information guaranteeing they’re appropriate with newest fixes
- Retro actively added Cerulean Expanse story artifact to those that missed it prior to the repair
- Reimported textual content in all languages to embrace all pending updates
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