Teenage Mutant Ninja Turtles: The Cowabunga Collection isn’t the one retro TMNT recreation from 2022 that received an enormous replace in December. Dotemu introduced that Teenage Mutant Ninja Turtles: Shredder’s Revenge has additionally simply obtained a shock patch on all platforms, one that features a swath of latest choices, filters, and extra.
The three new filters on this patch all make it look as old fashioned because the video games that impressed it. These new filters (curved CRT, regular CRT, and VCR) might be seen within the above gallery.
Players can now additionally make their very own customized modes in its arcade mode. These choices embody letting customers play as the identical character, having tremendous assaults use well being as an alternative of meter, disallowing revives, and extra. There are 11 choices in complete that may all be blended and matched. However, gamers received’t have the ability to earn trophies or achievements by way of customized video games.
The replace additionally comes with a slew of bug fixes and tweaks. For instance, gamers at the moment are invincible throughout throws, taunts solely fill the primary bar of meter, and customers can set the utmost quantity of gamers for the foyer. All of the modifications might be discovered beneath within the full patch notes.
TMNT: Shredder’s Revenge Patch Notes
New Features
Gameplay
- A brand new Arcade mode is right here: Custom Game! Just like an precise arcade machine: customise your recreation expertise utilizing DIP switches: free play, old-school Super Attacks, sooner enemies, no extra taunts, and lots of extra! You can see the customization within the lobbies of Custom Games. Achievements’ development and unlocking is disabled in Custom Games.
Online
- In the Character Select menu, the host can now set a most variety of gamers for the foyer.
Graphics
- Added come superior filters: CRT (regular or curved) and VCR! Check them out within the Options menu.
Fixes
Gameplay
- Fixed uncommon crash in Arcade mode when altering issue.
- Cars can not deal large harm when the participant is taken into account Armored (for instance: charging a Heavy Swing).
- Fixed bosses generally unable to succeed in a participant positioned on the very high or backside of the stage.
- Fixed bosses generally frozen after being hit by Raphael’s Super Flying Attack.
- Fixed Score not stored for participant when switching character after a proceed.
- Fixed April’s Super Flying Attack generally seemingly reviving KO’ed enemies.
- Fixed reviving a KO participant close to the transition level (for instance: escalators within the Crystal Palace Mall) that may generally forestall development.
- Fixed updating the timer for particular statuses (for instance: Infinite Ninja Power) when KO or in a cutscene.
Online
- Guest gamers can now rejoin the identical hosted recreation.
Input
- Fixed enter not appropriately assessed when choosing between Backflip or Roundoff when turning round.
Menus
- Fixed uncommon smooth lock occurring within the World Map if the consumer accomplished Stage 8 after ending Stage 10.
Improvements
Gameplay
- Taunt now solely fills up the primary Ninja Power bar.
- We not clear totally collected Ninja Power bars when KO on Chill issue.
- Doing a throw now grants the participant invulnerability.
- Added extra suggestions within the HUD when attempting to do a Super Attack with out sufficient Ninja Power.
- Many small animation tweaks had been made to all bosses, usually to make assaults simpler to learn.
- Fixed Dirtbag’s dig holes collision detection that was too huge and deep.
- Reduced the variety of enemies spawned in Zorax’s stampede and the frequency of stampedes. Zorax additionally has a bit much less well being when dealing with a number of gamers.
- Rat King now does Pied Piper much less steadily.
- Improved the Super Shredder combat in lots of small methods for a smoother pacing and tweaked some harm values. His seize is now used extra steadily and is extra environment friendly, although. Bummer dude!
- Improved Statue of Tyranny pacing and tweaked some harm values.
- Mother Mouser has a brand new chew animation to distinguish the cost chew from the idle chew, to present gamers time to react.
- Mouser Model 3 and Mother Mouser at the moment are performing a bit sooner.
- Radical Mode harm multiplier is now utilized to all throws, Super Dive Attack, and charged Heavy Swing.
- Fixed gamers generally falling exterior of the display repeatedly when respawning, at particular areas.
Online
- Added a Refresh button to the foyer search checklist.
- We improved the best way the Arcade rating is calculated: we now document every participant individually, even when they go away the sport.
Localization
- Corrected or improved just a few strings in Spanish, French and German.
Menus
- The recreation will keep in mind if How To Play was seen earlier than, individually in Story and Arcade modes as they differ.
- Improved the immediate to reset your story and character progress.
- Pause menu in Arcade mode now exhibits the full play time.
Steam
- Steam Input: improved help for PS5 controllers.
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