Developer Titan Forge Games and writer Hi-Rez Studios have introduced Smite 2, a sequel to Smite that’s rebuilding the third-person motion MOBA from the bottom up in Unreal Engine 5. There’s no launch date for the sequel, however Titan Forge Games says it is coming to PlayStation 5, Xbox Series X/S, and PC by way of Steam and the Epic Games Store. Closed early alpha testing will start this spring.
The crew says Smite 2 will characteristic a various roster of Gods from all types of mythological pantheons around the globe, and whereas some playable gods will keep true to how they carry out in Smite, others “will have new animations, FX, and even reimagined abilities.”
Check out the Smite 2 announcement trailer for your self under:
Alongside right this moment’s information, Titan Forge Games has additionally revealed Hecate, the primary God unique to Smite 2. (*2*) the studio writes in a tweet.
Introducing Hecate, the primary all new God unique to SMITE 2!
She brings a chic playstyle to SMITE 2 together with her ranged magical skills, and her magic permits her to achieve by dimensions and even journey throughout the liminal house itself! pic.twitter.com/6wqc6DdLB8
— SMITE (@SMITEGame) January 12, 2024
Elsewhere in right this moment’s reveal, Titan Forge Games says Relics (as gamers know them) are not any extra, and as an alternative, your total six-slot merchandise stock can probably have an activated impact triggered by a button press. Plus, Smite 2 will characteristic new Stealth Zones, game-changing buffs as gamers defeat Gold Fury, and new minion formations to grasp. And, after all, the Jungle map will evolve from Smite, and gamers can “interact with the map like never before.”
Over on VideoGamesChronicle, Smite 2 government producer Travis Brown speaks to the crew’s choice to not switch Smite skins to the sequel. Brown says, “Existing content from Smite 1 will not directly translate to Smite 2, but don’t worry; just because your content doesn’t directly transfer doesn’t mean we’re not rewarding our loyal players in Smite 2 for their time, money, and accomplishments.”
VGC says Titan Forge Games claims every pores and skin takes roughly two months to switch from Smite, which runs on Unreal Engine 3, to Smite 2, which is being developed in Unreal Engine 5. With greater than 1600 skins, bringing each over to Smite 2 would take 246 years, in keeping with the crew, VGC reviews.
Smite 2 hits PlayStation 5, Xbox Series X/S, and PC a while sooner or later. Closed alpha testing is predicted to start this spring.
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