After taking part in Final Fantasy VII Rebirth for the primary time (take a look at my full impressions right here), I then spoke with director Naoki Hamaguchi, producer Yoshinori Kitase, and artistic director Tetsuya Nomura to hunt solutions to some burning questions. That consists of how a lot narrative floor Rebirth covers, the choice behind splitting it between two discs, and if there’s any type of information switch between Remake and Rebirth.
How Did Rebirth’s Development Compare To Remake’s?
Rebirth launches on February 29, a few months shy of Remake’s fourth anniversary. According to Hamaguchi, Remake’s growth cycle was round 4 years, making the turnaround for Rebirth, a a lot bigger recreation, appear comparatively fast. It’s particularly spectacular since Square developed and launched the PlayStation 5-exclusive Intermission story enlargement and Intergrade improve in between.
Hamaguchi credit engaged on Intermission/Intergrade for the smoother dev cycle, because it allowed the designers to turn into extra intimately aware of the PS5 (which Rebirth is unique to) and end Rebirth inside an analogous timeframe regardless of its bigger scope.
(*6*) Hamaguchi says by a translator. “So that’s something that we’re very confident about and very proud of.”
How Much Of The Story Does Rebirth Cover?
When I requested what Rebirth’s stopping level might be, Tetsuya Nomura confirmed the story runs as much as the tip of the Forgotten Capital (a.ok.a. The City of the Ancients). However, as anybody who completed Remake ought to know, Nomura stresses that Rebirth is not going to comply with occasions in the identical order or method as the unique recreation.
Can You Transfer Data From FFVII Remake?
Square Enix additionally confirms there might be no shared development between any model of Remake and Rebirth. That means you gained’t be bringing over the gear and materia earned within the first recreation.
“While there is sort of this story that they are following throughout these different titles, [Rebirth] is sort of supposed to be a standalone on its own,” Hamaguchi explains. “So there’s no particular sort of growth parameters or abilities that you will be carrying over from the previous title.”
However, Hamaguchi does reveal that gamers with Remake/Intergrade saved information will obtain an unknown summon materia firstly of Rebirth.
Why Two Discs?
Rebirth is so massive that Square is splitting it between two discs. Hamaguchi states that the sport is 150GB, with 100 on one disc and 50 on the opposite. However, you gained’t be swapping discs like followers did with the unique. Due to the PS5 structure, gamers will first set up your entire recreation by inserting each discs. After that, solely one among them might be wanted to play the complete recreation.
Hamaguchi explains the choice to separate Rebirth on this approach had much less to do with rekindling nostalgia and extra as a technique to protect the crew’s lofty imaginative and prescient for it. Square had at all times envisioned Rebirth as an enormous, extremely detailed world extra immersive than Remake’s revamped Midgar. Thus, squeezing it on a single Blu-ray would have compelled the designers to cut back on content material and concepts, so doubling up on discs grew to become the plain answer.
What Minigames Have Been Expanded?
Final Fantasy VII’s lighthearted mini-games make up a lot of the sport’s allure. It was good to see a few of them return within the latest State of Play trailer, however I requested Square if there was any particular mini-game the crew was most excited to revisit. Hamaguchi calls out Rufus Shinra’s inauguration parade.
In the unique, Cloud disguises himself as a Shinra soldier to infiltrate the festivities and lead the march by timed button presses. In Rebirth, gamers will acquire troopers and determine the right way to organize them, leading to a extra hands-on method that can lead to completely different variations of how the parade proceeds.
“So this time around, we’ve really changed some of the aspects of the original mini-game, kind of taking its elements but also really elevating that to match the standards of today and for this deeper, more fun, interesting experience,” Hamaguchi says. “And that’s something that we would like the users to experience as well.”
What’s Up With Vincent?
Vincent Valentine’s temporary look was an thrilling spotlight of the Rebirth story trailer at September’s PlayStation State of Play. We gained’t reveal the character’s nature for newcomers, however he, like Yuffie, was an elective celebration member within the unique recreation, so I requested Square if that might be the case once more. Nomura confirms Vincent joins the group as a part of Rebirth’s foremost story this time, however, sadly, he gained’t be playable.
Instead, the brooding warrior merely accompanies the celebration like Red XIII did in Remake. Nomura explains that is the case as a result of, within the unique, Vincent joins the celebration throughout the backend of the story. Based on that reply, it appears like we gained’t be wielding Vincent’s energy ourselves till the yet-to-be-titled third entry arrives.
Final Fantasy VII Rebirth launches on February 29 for PlayStation 5
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