Super Mario Bros. Wonder and Sonic Superstars have lots in frequent. Both characteristic 2D gameplay that veers near the unique imaginative and prescient for the franchise. Both supply co-op and aggressive multiplayer choices. Both ship modernized visuals. And each give gamers new gameplay ideas and talents that develop the unique franchise imaginative and prescient in unprecedented methods. However, maybe probably the most surprising factor these two video games have in frequent is after they launch.
In the Nineties, Sonic the Hedgehog was the only collection capable of briefly problem Mario’s declare to the platforming throne, and subsequent week could show the collection’ fates are ceaselessly intertwined. Sonic Superstars arrives on all consoles (together with Switch) on October 17, simply days earlier than Super Mario Bros. Wonder lands solely on Switch on October 20.
“I think it’s an interesting coincidence,” Super Mario Bros. Wonder producer Takashi Tezuka says. “We’ve been creating 2D action games for a long time and we, of course, want as many players as possible to enjoy those games. We’re looking forward to as many people as possible having the opportunity to play these 2D side-scrolling games, Mario and otherwise.”
Sonic Team inventive officer Takashi Iizuka, who serves as producer for Sonic Superstars, shares an identical sentiment. “It has been a long time since Mario and Sonic released a completely new 2D platform game, but I feel something fateful about the fact that they are coming out in the same week,” he says. “People say that Mario and Sonic are similar, but each has different fun elements. I hope you will play both games this year and experience the difference in enjoyment.”
It has been 11 years for the reason that final all-new 2D Mario platformer launched on residence consoles via New Super Mario Bros. U, whereas the Sonic the Hedgehog franchise launched its final 2D recreation, Sonic Mania, 6 years in the past in 2017. Prior to that, nevertheless, the final all-new 2D Sonic platformer on consoles was Sonic the Hedgehog 4: Episode II, which arrived 11 years in the past in 2012.
Whichever recreation you are extra enthusiastic about, we have been impressed with our hands-on time with each titles. Despite all of the aforementioned similarities, every brings its personal distinctive gameplay and visible fashion, and every retains the core components which have crafted the respective franchise during the last three to 4 a long time. With this one-two mixture of promising 2D platformers about to launch, followers of 2D platformers are poised to have an thrilling stretch.
Sonic Superstars arrives on PS5, Xbox Series X/S, PS4, Xbox One, Switch, and PC on October 17 (you possibly can learn our assessment in progress right here). Super Mario Bros. Wonder launches solely on Switch on October 20. Another similarity between the 2 titles is that they each landed on the quilt of Game Informer in 2023.
You can head right here for all our unique Super Mario Bros. Wonder protection (or click on the banner under). You can head right here for our unique protection hub of Sonic Superstars. And, in fact, hold your eyes open within the coming days for our evaluations of each of those extremely anticipated titles. For extra on the intertwined fates of Mario and Sonic, head right here to be taught from Shigeru Miyamoto, Takashi Iizuka, and extra about how Sonic made the leap to Nintendo consoles, and the way Mario and Sonic got here collectively in the identical recreation for the primary time.
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