A new replace for Valve’s first recreation, 1998’s beloved first-person shooter Half-Life, has fastened an outdated, small, and annoying animation glitch present in one of many recreation’s most memorable ranges. And followers, myself included, are very enthusiastic about it.
The unique Half-Life has loads of memorable moments all through its marketing campaign. But some of the well-known must be chapter six, “Blast Pit.” In this degree, gamers are launched to a giant alien tentacle in a still-impressive set piece by which it crashes by means of a window in a missile silo and drags away a helpless researcher. However, for a really very long time now, an animation glitch has made this second look wonky and damaged.
Last week, Valve launched a big Twenty fifth-anniversary patch for Half-Life that added in outdated lower content material and new maps, fastened quite a few glitches, and even made the sport verified on Steam Deck. It was an amazing patch! However, even after that massive replace, the Blast Pit animation bug remained. Even after two smaller patches have been put out by Valve to repair some minor points created by the Twenty fifth-anniversary replace, the Blast Pit bug was nonetheless within the recreation. It taunted gamers, myself included, who went again to replay the sport for the one centesimal time. A developer who labored on Half-Life even not too long ago commented on the damaged animation and joked that it wanted to be fastened. And now it lastly has after many, a few years.
On November 22, Valve launched one other small patch for Half-Life designed principally to repair just a few extra issues the massive replace launched. And within the patch notes, I noticed a notice that caught my consideration:
- Fixed timing for the sequence the place a tentacle grabs a scientist in Blast Pit.
Could or not it’s? Had Valve lastly fastened this tiny error that had lingered for many years at this level? I shortly hopped into Half-Life, loaded up Blast Pit, and watched that helpless scientist get grabbed and pulled away. But this time, he was really related to the tentacle and never floating a number of toes in entrance of it. I might need whispered, “Wow.”
Over on the Half-Life subreddit, gamers are additionally celebrating the fastened animation. “Those crazy bastards did it,” one person replied. “That little bug annoyed me so much for some reason, so I unironically consider Half-Life a better game now that it’s finally fixed lol,” posted another person.
While I’m completely happy Half-Life is getting a lot love from Valve proper now within the type of all these updates and fixes, I’m additionally curious as to why. Sure, it’s the sport’s Twenty fifth anniversary, so it is sensible to replace it.
But issues like this make it really feel as if a bunch of devs, or perhaps even only one Half-Life superfan inside Valve, are on a mission proper now, simply digging into the sport and fixing long-standing bugs. And Valve appears to be okay with it. And you recognize what, I’m okay with it, too! I salute whoever is chargeable for bettering Half-Life all these years later.
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