Games Workshop’s Warhammer Fantasy Battles revival brings a extra centered slate of nostalgia and old-school miniatures to the desk. Warhammer: The Old World brings again the beloved Warhammer Fantasy setting again to life with intentionally throwback attraction, with the brand new sport resurrecting quite a few previous fashions, sq. bases, and the necessity for motion trays to push models throughout the desk. But with a expensive buy-in, the sport appears to be aimed firmly for individuals who performed Warhammer Fantasy throughout its heyday and have loads of money to spare to gasoline their nostalgia. And whereas Warhammer: The Old World’s ruleset removes among the bloat that plagued its Warhammer Fantasy predecessors, it lacks among the dynamicity of its sister video games Warhammer 40K and Warhammer: Age of Sigmar.
For these not aware of Warhammer historical past, Warhammer Fantasy Battles was the unique Warhammer sport lengthy earlier than Warhammer 40K grew to become the dominant Games Workshop model. The sport featured principally normal fantasy tropes, with humanity, elves, and dwarves representing the forces of fine and orcs, goblins, and skeletons representing the forces of evil and chaos, though a long time of novels, lore-focused rulebooks, and different peripheral materials helped to offer the world each a deep historical past and loads of fascinating characters and factions.
The Warhammer Fantasy Battles sport had a number of editions of guidelines, however all of them had frequent wargame options equivalent to arranging regiments of models on trays and pushing them throughout principally open tables at their opponents. Generally talking, Warhammer Fantasy emphasised the exploitation of angles and superior numbers, with flanking and sustaining a full line of skirmishers normally leading to far more injury than a frontal assault. However, it rapidly grew to become eclipsed in recognition by Warhammer 40,000, partially due to an decrease barrier to entry and the flexibility to accommodate smaller armies and skirmishes.
While Warhammer Fantasy had its followers, Games Workshop made the choice to scrap the setting and the sport in 2015 and exchange it with Warhammer: Age of Sigmar, a brand new setting that includes among the similar characters however with new rulesets that emphasised the same type of gameplay to Warhammer 40K. Age of Sigmar allowed for current Warhammer Fantasy miniatures for use in new factions, though many have been cycled out over time and changed by newer fashions (normally manufactured from plastic as a substitute of resin or metallic.) As for the setting itself, Games Workshop launched a collection of novels in 2014 and 2015 that ended with the Warhammer Fantasy world destroyed by the forces of chaos, with solely a handful of survivors making it into the brand new world of Age of Sigmar.
Warhammer: Age of Sigmar stumbled out of the gate however has since develop into a strong vendor for Games Workshop, to the purpose the place even Warhammer Fantasy diehards assumed that it might be the fantasy normal for Warhammer shifting ahead. However, Warhammer Fantasy did not die off solely. Games Workshop licensed the setting to a number of online game builders, who printed the favored Warhammer: Total War and Vermintide franchises primarily based on characters and factions from the unique world as a substitute of the brand new Age of Sigmar. And the very fact remained that Age of Sigmar and Warhammer Fantasy Battle have been completely totally different video games with completely totally different feels to them, to not point out radically totally different rulesets. And so, in 2019 Games Workshop introduced Warhammer: The Old World, a by-product sport that returned gamers to their unique fantasy setting.
To be clear, Warhammer: The Old World does not “bring back” Warhammer Fantasy as a longtime world – in Warhammer continuity, it is nonetheless lifeless and gone, destroyed by the forces of chaos. Warhammer: The Old World is ready within the distant previous of Warhammer Fantasy, permitting for a literal old style revival and a simplification of the sport and setting of types. By setting The Old World within the distant previous, Games Workshop can give attention to a slimmer set of armies to supply new content material for and never be beholden to the literal a long time of lore that Warhammer Fantasy followers have come to anticipate. Plus, a lot of Warhammer: The Old World’s preliminary launch materials is straight recycled from previous Warhammer Fantasy content material. The two Starter Boxes launched for the brand new sport comes with one (within the case of Bretonnia) or two (within the case of the Tomb Kings) model new miniatures – the remaining are sprues from the unique Warhammer Fantasy line, however made with plastic as a substitute of resin or metallic.
The guidelines for Warhammer: The Old World appears acquainted to latest variations of Warhammer Fantasy, however slimmed down for ease of play. There’s a splash of throwback guidelines concerned, with a “To Hit” desk that is a serious deviation from different Warhammer sport and a Break Test guidelines that components in each time a unit loses a confrontation. The sport’s Formation guidelines are additionally an enormous deviation from different Warhammer video games, with models having totally different speeds primarily based on how their rank and file are organized. While I’ve by no means performed a sport of Warhammer Fantasy (my expertise with Warhammer is far more latest), the longtime followers of the sport appear not less than sated by the publicly accessible guidelines previewed by Games Workshop within the weeks main as much as the pre-order date. Unfortunately, my capacity to truly play Warhammer: The Old World was restricted by the truth that just one Army Box was despatched for evaluate, which means that I could not really check out a full sport previous to launch.
While I could not play Warhammer: The Old World, I used to be capable of pull out and construct the handfuls of miniatures wanted for one of many sport’s starter armies. The Tomb Kings field options an epic Necrolith Bone Dragon as its centerpiece miniature, one which took me a number of hours to construct, however was an absolute blast. The rank and file Skeletons have been a little bit of a throwback, with easier mannequin design than their Age of Sigmar counterparts. I fairly preferred the old fashioned really feel of the miniatures, though the tiny skeletal joints of the skeletons and uneven ft acquired a bit tedious after constructing a number of dozen skeletons. Comparing the previous and new miniatures within the Starter Set, it was enjoyable to see the change in design philosophy – the older fashions have rows of weapons and physique elements to select from, whereas the brand new fashions are a hodgepodge of bits and items organized to suit the utmost quantity of elements in a single place, however permit for better element and items that match a bit nearer collectively.

While it looks like Games Workshop is rolling out the crimson carpet for Warhammer: The Old World, a lot of the “new” releases accessible for pre-order are literally re-releases of older fashions, a few of which have been out of print for fairly a while. This is not a nasty factor per se (let’s face it, even Games Workshop fashions printed within the early 2000s are nonetheless a whole lot of enjoyable to construct), however it does function a reminder that Warhammer: The Old World will not have the identical help that Warhammer 40K or Warhammer: Age of Sigmar receives. I anticipate that we’ll see a number of new fashions launched alongside a bevy of older releases as every one of many sport’s 9 armies receives a highlight over the following couple of years. After that, it will be attention-grabbing to see how a lot help the sport will get, particularly as a few of The Old World’s factions straight compete with Age of Sigmar armies which are additionally in want of a line refresh.
Warhammer: The Old World appears to be the Warhammer Fantasy sport that die-hards have needed for fairly a while with tons of previous fashions now related for the primary time in an extended whereas. While the sport is a spin-off within the vein of Warhammer: The Horus Heresy, there’s nonetheless loads of content material for newcomers to dig into assuming that they’ll deal with the excessive value of entry that the sport requires. This most likely is not a sport for a Warhammer newcomer, however Games Workshop has not less than offered a means for followers to dive again into Warhammer Fantasy with room for progress if there’s sufficient of a playerbase.
Pre-orders for Warhammer: The Old World can be found now. Newcomers are beneficial to buy one of many Launch Boxes together with the Modular Movement Trays for ease of use.
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